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https://github.com/mod-playerbots/azerothcore-wotlk.git
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chore(core): remove malformed whitespaces (#4244)
* from https://www.codefactor.io/repository/github/azerothcore/azerothcore-wotlk/issues?category=Style&groupId=838&lang=5&page=75
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@@ -175,7 +175,6 @@ public:
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void FinishGame(int32 mod, const Map* bgMap);
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protected:
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uint32 TeamId;
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uint8 Type;
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std::string TeamName;
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@@ -112,7 +112,6 @@ public:
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//one selection pool for horde, other one for alliance
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SelectionPool m_SelectionPools[BG_TEAMS_COUNT];
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private:
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BattlegroundTypeId m_bgTypeId;
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ArenaType m_arenaType;
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uint32 m_WaitTimes[BG_TEAMS_COUNT][MAX_BATTLEGROUND_BRACKETS][COUNT_OF_PLAYERS_TO_AVERAGE_WAIT_TIME];
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@@ -117,7 +117,6 @@ void BattlegroundAB::PostUpdateImpl(uint32 diff)
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void BattlegroundAB::StartingEventCloseDoors()
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{
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for (uint32 obj = BG_AB_OBJECT_BANNER_NEUTRAL; obj < BG_AB_DYNAMIC_NODES_COUNT * BG_AB_OBJECTS_PER_NODE; ++obj)
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SpawnBGObject(obj, RESPAWN_ONE_DAY);
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for (uint32 i = 0; i < BG_AB_DYNAMIC_NODES_COUNT * 3; ++i)
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@@ -1001,7 +1001,6 @@ const float BG_AV_CreaturePos[AV_CPLACE_MAX][4] =
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enum BG_AV_CreatureIds
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{
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AV_NPC_A_TOWERDEFENSE = 0, // stormpike bowman
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AV_NPC_A_GRAVEDEFENSE0 = 1, // stormpike Defender
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AV_NPC_A_GRAVEDEFENSE1 = 2, // seasoned defender
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@@ -1053,7 +1052,6 @@ enum BG_AV_CreatureIds
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AV_NPC_S_MINE_H_4 = 46,
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AV_NPC_HERALD = 47,
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AV_NPC_INFO_MAX = 48
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};
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const uint32 BG_AV_CreatureInfo[AV_NPC_INFO_MAX] =
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@@ -1242,7 +1240,6 @@ const float BG_AV_StaticCreaturePos[AV_STATICCPLACE_MAX][5] =
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{773.651f, -497.482f, 99.0408f, 2.11185f, 46 }, //14284 - Stormpike Battleguard
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{949.1f, -506.913f, 95.4237f, 3.31613f, 46 }, //14284 - Stormpike Battleguard
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{-1370.9f, -219.793f, 98.4258f, 5.04381f, 47}, //drek thar
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};
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const uint32 BG_AV_StaticCreatureInfo[51] =
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@@ -1452,7 +1449,6 @@ enum BG_AV_WorldStates
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AV_FROSTWOLFE_UNUSED = 1393,
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AV_FROSTWOLFW_UNUSED = 1392
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*/
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};
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//alliance_control neutral_control horde_control
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@@ -29,7 +29,6 @@ BattlegroundBE::BattlegroundBE()
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BattlegroundBE::~BattlegroundBE()
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{
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}
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void BattlegroundBE::StartingEventCloseDoors()
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@@ -37,7 +37,6 @@ BattlegroundDS::BattlegroundDS()
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BattlegroundDS::~BattlegroundDS()
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{
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}
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void BattlegroundDS::PostUpdateImpl(uint32 diff)
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@@ -350,7 +350,6 @@ void BattlegroundIC::HandleAreaTrigger(Player* player, uint32 trigger)
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player->CastSpell(player, SPELL_BACK_DOOR_JOB, true);
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break;
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}
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}
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void BattlegroundIC::UpdatePlayerScore(Player* player, uint32 type, uint32 value, bool doAddHonor)
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@@ -950,7 +949,6 @@ void BattlegroundIC::DestroyGate(Player* /*player*/, GameObject* go)
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void BattlegroundIC::EventPlayerDamagedGO(Player* /*player*/, GameObject* /*go*/, uint32 /*eventType*/)
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{
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}
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GraveyardStruct const* BattlegroundIC::GetClosestGraveyard(Player* player)
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@@ -29,7 +29,6 @@ BattlegroundNA::BattlegroundNA()
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BattlegroundNA::~BattlegroundNA()
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{
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}
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void BattlegroundNA::StartingEventCloseDoors()
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@@ -29,7 +29,6 @@ BattlegroundRL::BattlegroundRL()
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BattlegroundRL::~BattlegroundRL()
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{
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}
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void BattlegroundRL::StartingEventCloseDoors()
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