Merge branch 'master' into Playerbot

This commit is contained in:
Yunfan Li
2023-10-27 20:12:09 +08:00
64 changed files with 658 additions and 686 deletions

View File

@@ -1372,13 +1372,22 @@ DetectPosCollision = 1
CheckGameObjectLoS = 1
#
# GridUnload
# Description: Unload grids to save memory. Can be disabled if enough memory is available
# to speed up moving players to new grids.
# Default: 1 - (enable, Unload grids)
# 0 - (disable, Do not unload grids)
GridUnload = 1
#
# PreloadAllNonInstancedMapGrids
# Description: Preload all grids on all non-instanced maps. This will take a great amount
# of additional RAM (ca. 9 GB) and causes the server to take longer to start,
# but can increase performance if used on a server with a high amount of players.
# It will also activate all creatures which are set active (e.g. the Fel Reavers
# in Hellfire Peninsula) on server start.
# Description: Preload all grids on all non-instanced maps. Requires GridUnload to be disabled.
# This will take a great amount of additional RAM (ca. 9 GB) and causes the server
# to take longer to start, but can increase performance if used on a server with a
# high amount of players. It will also activate all creatures which are set active
# (e.g. the Fel Reavers in Hellfire Peninsula) on server start.
# Default: 0 - (Disabled)
# 1 - (Enabled)