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Merge branch 'azerothcore:master' into Playerbot
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@@ -254,7 +254,7 @@ namespace MMAP
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// unload all tiles from given map
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MMapData* mmap = itr->second;
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for (auto i : mmap->loadedTileRefs)
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for (auto& i : mmap->loadedTileRefs)
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{
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uint32 x = (i.first >> 16);
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uint32 y = (i.first & 0x0000FFFF);
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