fix(DB): Fix variable in 2022_10_07_06.sql (#13451)

* fix(DB): Fix variable in 2022_10_07_06.sql

* Repopulate gameobject table

* Repopulate gameobject table
This commit is contained in:
ZhengPeiRu21
2022-10-19 15:26:52 -06:00
committed by GitHub
parent 636df19514
commit d50aa178d8
2 changed files with 82983 additions and 1 deletions

View File

@@ -4,7 +4,7 @@
DELETE FROM `gameobject` WHERE `id`=180917;
SET @OGUID :=18017;
DELETE FROM `gameobject` WHERE `guid` BETWEEN @OGUID+0 AND @GUID+39;
DELETE FROM `gameobject` WHERE `guid` BETWEEN @OGUID+0 AND @OGUID+39;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
(@OGUID+0, 180917, 530, 3430, 3460, 1, 1, 8881.802734375, -5735.43359375, 0.117886997759342193, 4.607671737670898437, 0, 0, -0.74314403533935546, 0.669131457805633544, 30, 255, 1, 0), -- 180917 (Area: 3460 - Difficulty: 0)
(@OGUID+1, 180917, 530, 3430, 3460, 1, 1, 8742.2236328125, -5697.8486328125, 0.245764002203941345, 1.570795774459838867, 0, 0, 0.707106590270996093, 0.707106947898864746, 30, 255, 1, 0), -- 180917 (Area: 3460 - Difficulty: 0)

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