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fix(Core/DBC): hackfix to prevent skills fuckup (#6631)
Co-authored-by: Axel Cocat <ax.cocat@gmail.com>
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@@ -328,6 +328,7 @@ void LoadDBCStores(const std::string& dataPath)
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LOAD_DBC(sSkillLineStore, "SkillLine.dbc", "skillline_dbc");
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LOAD_DBC(sSkillLineAbilityStore, "SkillLineAbility.dbc", "skilllineability_dbc");
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LOAD_DBC(sSkillRaceClassInfoStore, "SkillRaceClassInfo.dbc", "skillraceclassinfo_dbc");
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LOAD_DBC(sSkillTiersStore, "SkillTiers.dbc", nullptr); // TODO: add the SQL table!
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LOAD_DBC(sSoundEntriesStore, "SoundEntries.dbc", "soundentries_dbc");
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LOAD_DBC(sSpellStore, "Spell.dbc", "spell_dbc");
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LOAD_DBC(sSpellCastTimesStore, "SpellCastTimes.dbc", "spellcasttimes_dbc");
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