Fix for missing assignment of m_race

This commit is contained in:
mik1893
2016-08-14 08:38:57 +01:00
committed by Yehonal
parent c71622438d
commit ce07d52235

View File

@@ -1016,6 +1016,7 @@ bool Player::Create(uint32 guidlow, CharacterCreateInfo* createInfo)
SetObjectScale(1.0f);
m_realRace = createInfo->Race; // set real race flag
m_race = createInfo->Race; // set real race flag
setFactionForRace(createInfo->Race);
@@ -17387,6 +17388,7 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder)
SetUInt32Value(UNIT_FIELD_BYTES_0, bytes0);
m_realRace = fields[3].GetUInt8(); // set real race
m_race = fields[3].GetUInt8(); // set real race
SetUInt32Value(UNIT_FIELD_LEVEL, fields[6].GetUInt8());
SetUInt32Value(PLAYER_XP, fields[7].GetUInt32());