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fix(Scripts/SunwellPlateau): Fix Felmyst start fight (#21291)
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@@ -333,11 +333,11 @@ struct boss_felmyst : public BossAI
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void UpdateAI(uint32 diff) override
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{
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scheduler.Update(diff);
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if (!UpdateVictim())
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return;
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scheduler.Update(diff);
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if (!me->HasUnitMovementFlag(MOVEMENTFLAG_DISABLE_GRAVITY))
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DoMeleeAttackIfReady();
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}
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