Merge branch 'master' into Playerbot

This commit is contained in:
Yunfan Li
2024-07-23 18:23:10 +08:00
83 changed files with 320 additions and 247 deletions

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@@ -451,7 +451,7 @@ void PlayerMenu::SendQuestGiverQuestDetails(Quest const* quest, ObjectGuid npcGU
uint32 moneyRew = 0;
Player* player = _session->GetPlayer();
if (player && (player->getLevel() >= sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL) || sScriptMgr->ShouldBeRewardedWithMoneyInsteadOfExp(player)))
if (player && (player->GetLevel() >= sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL) || sScriptMgr->ShouldBeRewardedWithMoneyInsteadOfExp(player)))
{
moneyRew = quest->GetRewMoneyMaxLevel();
}

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@@ -1915,8 +1915,10 @@ void Unit::DealMeleeDamage(CalcDamageInfo* damageInfo, bool durabilityLoss)
if (Probability > 40.0f)
Probability = 40.0f;
if (roll_chance_f(std::max(0.0f, Probability)))
CastSpell(victim, 1604, true);
// Daze application
if (sWorld->getBoolConfig(CONFIG_ENABLE_DAZE))
if (roll_chance_f(std::max(0.0f, Probability)))
CastSpell(victim, 1604, true);
}
if (GetTypeId() == TYPEID_PLAYER)
@@ -3054,9 +3056,8 @@ void Unit::SendMeleeAttackStop(Unit* victim)
if (victim)
{
uint8 nowDead = victim->isDead();
data << victim->GetPackGUID();
data << nowDead;
data << (uint32)victim->isDead();
}
SendMessageToSet(&data, true);
LOG_DEBUG("entities.unit", "WORLD: Sent SMSG_ATTACKSTOP");

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@@ -1506,9 +1506,7 @@ public:
[[nodiscard]] bool IsTotem() const { return m_unitTypeMask & UNIT_MASK_TOTEM; }
[[nodiscard]] bool IsVehicle() const { return m_unitTypeMask & UNIT_MASK_VEHICLE; }
/// @deprecated Use GetLevel() instead!
[[nodiscard]] uint8 getLevel() const { return uint8(GetUInt32Value(UNIT_FIELD_LEVEL)); }
[[nodiscard]] uint8 GetLevel() const { return getLevel(); }
[[nodiscard]] uint8 GetLevel() const { return uint8(GetUInt32Value(UNIT_FIELD_LEVEL)); }
uint8 getLevelForTarget(WorldObject const* /*target*/) const override { return GetLevel(); }
void SetLevel(uint8 lvl, bool showLevelChange = true);
[[nodiscard]] uint8 getRace(bool original = false) const;