fix(DB/Creature): Adjust various values of Magister's Terrace creatures. (#20223)

* Init.

* Remove missing entry.
This commit is contained in:
Benjamin Jackson
2024-10-16 11:00:05 -04:00
committed by GitHub
parent cb241a35e7
commit c44ff0b8ca

View File

@@ -0,0 +1,59 @@
UPDATE `creature_template` SET `speed_walk` = 1, `speed_run` = 0.8571, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 1412;
UPDATE `creature_template` SET `speed_walk` = 1, `speed_run` = 0.9920628411429268972857, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 22515;
UPDATE `creature_template` SET `speed_walk` = 1, `speed_run` = 1.1429, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 24560;
UPDATE `creature_template` SET `speed_walk` = 1.2, `speed_run` = 1.4286, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 24664;
UPDATE `creature_template` SET `speed_walk` = 1, `speed_run` = 1.1429, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 24683;
UPDATE `creature_template` SET `speed_walk` = 1, `speed_run` = 1.1429, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 24684;
UPDATE `creature_template` SET `speed_walk` = 1, `speed_run` = 1.1429, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 24685;
UPDATE `creature_template` SET `speed_walk` = 1, `speed_run` = 1.1429, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 24686;
UPDATE `creature_template` SET `speed_walk` = 1, `speed_run` = 1.1429, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 24687;
UPDATE `creature_template` SET `speed_walk` = 1, `speed_run` = 1.1429, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 24688;
UPDATE `creature_template` SET `speed_walk` = 1, `speed_run` = 1.1429, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 24689;
UPDATE `creature_template` SET `speed_walk` = 1, `speed_run` = 1.1429, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 24690;
UPDATE `creature_template` SET `speed_walk` = 1, `speed_run` = 1, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 24696;
UPDATE `creature_template` SET `speed_walk` = 1, `speed_run` = 1.1429, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 24697;
UPDATE `creature_template` SET `speed_walk` = 1, `speed_run` = 1.1429, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 24698;
UPDATE `creature_template` SET `speed_walk` = 0.888887977600097656, `speed_run` = 1.4286, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 24723;
UPDATE `creature_template` SET `speed_walk` = 1, `speed_run` = 1.1429, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 24744;
UPDATE `creature_template` SET `speed_walk` = 1, `speed_run` = 0.8571, `BaseAttackTime` = 1200, `RangeAttackTime` = 1200 WHERE `entry` = 24761;
UPDATE `creature_template` SET `speed_walk` = 2, `speed_run` = 1.4286, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 24777;
UPDATE `creature_template` SET `speed_walk` = 2, `speed_run` = 1.4286, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 24808;
UPDATE `creature_template` SET `speed_walk` = 1, `speed_run` = 1.1429, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 24822;
UPDATE `creature_template` SET `speed_walk` = 2, `speed_run` = 1.4286, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 25954;
UPDATE `creature_template` SET `speed_walk` = 1.6, `speed_run` = 1.7143, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 25955;
UPDATE `creature_template` SET `speed_walk` = 2.4, `speed_run` = 1.4286, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 25956;
UPDATE `creature_template` SET `speed_walk` = 2.4, `speed_run` = 1.4286, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 25957;
UPDATE `creature_template` SET `speed_walk` = 2.4, `speed_run` = 1.4286, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 25958;
UPDATE `creature_template` SET `speed_walk` = 2.4, `speed_run` = 1.4286, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 25959;
UPDATE `creature_template` SET `speed_walk` = 1, `speed_run` = 1, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 25960;
UPDATE `creature_template` SET `speed_walk` = 1, `speed_run` = 1.1429, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 26057;
UPDATE `creature_template` SET `speed_walk` = 1.6, `speed_run` = 1.7143, `BaseAttackTime` = 2000, `RangeAttackTime` = 2000 WHERE `entry` = 26579;
UPDATE `creature_model_info` SET `BoundingRadius` = 1.299999952316284179, `CombatReach` = 1.949999928474426269 WHERE `DisplayID` = 134;
UPDATE `creature_model_info` SET `BoundingRadius` = 0.523899972438812255, `CombatReach` = 1.949999928474426269 WHERE `DisplayID` = 10927;
UPDATE `creature_model_info` SET `BoundingRadius` = 0.5, `CombatReach` = 1 WHERE `DisplayID` = 11686;
UPDATE `creature_model_info` SET `BoundingRadius` = 1.049999952316284179, `CombatReach` = 12 WHERE `DisplayID` = 14173;
UPDATE `creature_model_info` SET `BoundingRadius` = 0.800000011920928955, `CombatReach` = 1.60000002384185791 WHERE `DisplayID` = 16217;
UPDATE `creature_model_info` SET `BoundingRadius` = 0.5, `CombatReach` = 1 WHERE `DisplayID` = 16925;
UPDATE `creature_model_info` SET `BoundingRadius` = 1, `CombatReach` = 10 WHERE `DisplayID` = 17205;
UPDATE `creature_model_info` SET `BoundingRadius` = 0.763890027999877929, `CombatReach` = 2.5 WHERE `DisplayID` = 19294;
UPDATE `creature_model_info` SET `BoundingRadius` = 1, `CombatReach` = 2 WHERE `DisplayID` = 19611;
UPDATE `creature_model_info` SET `BoundingRadius` = 0.375, `CombatReach` = 1.25 WHERE `DisplayID` = 20419;
UPDATE `creature_model_info` SET `BoundingRadius` = 3, `CombatReach` = 3.60000014305114746 WHERE `DisplayID` = 20919;
UPDATE `creature_model_info` SET `BoundingRadius` = 0.459600001573562622, `CombatReach` = 1.80000007152557373 WHERE `DisplayID` = 22580;
UPDATE `creature_model_info` SET `BoundingRadius` = 0.459600001573562622, `CombatReach` = 1.80000007152557373 WHERE `DisplayID` = 22583;
UPDATE `creature_model_info` SET `BoundingRadius` = 0.459600001573562622, `CombatReach` = 1.80000007152557373 WHERE `DisplayID` = 22584;
UPDATE `creature_model_info` SET `BoundingRadius` = 0.459600001573562622, `CombatReach` = 1.80000007152557373 WHERE `DisplayID` = 22585;
UPDATE `creature_model_info` SET `BoundingRadius` = 0.459600001573562622, `CombatReach` = 1.80000007152557373 WHERE `DisplayID` = 22586;
UPDATE `creature_model_info` SET `BoundingRadius` = 1.20000004768371582, `CombatReach` = 1.20000004768371582 WHERE `DisplayID` = 22590;
UPDATE `creature_model_info` SET `BoundingRadius` = 0.270000010728836059, `CombatReach` = 0.899999976158142089 WHERE `DisplayID` = 22596;
UPDATE `creature_model_info` SET `BoundingRadius` = 0.566007018089294433, `CombatReach` = 2.25 WHERE `DisplayID` = 22642;
UPDATE `creature_model_info` SET `BoundingRadius` = 1.5, `CombatReach` = 3 WHERE `DisplayID` = 22646;
UPDATE `creature_model_info` SET `BoundingRadius` = 1.549999952316284179, `CombatReach` = 5 WHERE `DisplayID` = 22731;
UPDATE `creature_model_info` SET `BoundingRadius` = 0.930000007152557373, `CombatReach` = 3 WHERE `DisplayID` = 22733;
UPDATE `creature_model_info` SET `BoundingRadius` = 0.550000011920928955, `CombatReach` = 1.65000009536743164 WHERE `DisplayID` = 22843;
UPDATE `creature_model_info` SET `BoundingRadius` = 0.550000011920928955, `CombatReach` = 1.65000009536743164 WHERE `DisplayID` = 22844;
UPDATE `creature_model_info` SET `BoundingRadius` = 0.550000011920928955, `CombatReach` = 1.65000009536743164 WHERE `DisplayID` = 22845;
UPDATE `creature_model_info` SET `BoundingRadius` = 0.779999971389770507, `CombatReach` = 2 WHERE `DisplayID` = 22906;
UPDATE `creature_model_info` SET `BoundingRadius` = 0.610000014305114746, `CombatReach` = 6 WHERE `DisplayID` = 23404;
UPDATE `creature_model_info` SET `BoundingRadius` = 3.75, `CombatReach` = 2.75 WHERE `DisplayID` = 23266;
UPDATE `creature_model_info` SET `BoundingRadius` = 0.416000008583068847, `CombatReach` = 3 WHERE `DisplayID` = 23503;