mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-29 08:33:47 +00:00
Another big repo refactoring, should be latest
I've restored old paths for scripts and flattened the src structure
This commit is contained in:
409
src/scripts/Outland/zone_hellfire_peninsula.cpp
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409
src/scripts/Outland/zone_hellfire_peninsula.cpp
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/*
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* Copyright (C)
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* Copyright (C)
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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SDName: Hellfire_Peninsula
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SD%Complete: 100
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SDComment: Quest support: 9375, 9410, 9418, 10129, 10146, 10162, 10163, 10340, 10346, 10347, 10382 (Special flight paths) "Needs update"
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SDCategory: Hellfire Peninsula
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EndScriptData */
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/* ContentData
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npc_aeranas
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npc_ancestral_wolf
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npc_wounded_blood_elf
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npc_fel_guard_hound
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EndContentData */
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptedGossip.h"
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#include "ScriptedEscortAI.h"
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#include "Player.h"
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#include "WorldSession.h"
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// Ours
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class spell_q10935_the_exorcism_of_colonel_jules : public SpellScriptLoader
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{
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public:
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spell_q10935_the_exorcism_of_colonel_jules() : SpellScriptLoader("spell_q10935_the_exorcism_of_colonel_jules") { }
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class spell_q10935_the_exorcism_of_colonel_jules_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_q10935_the_exorcism_of_colonel_jules_SpellScript);
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void HandleDummy(SpellEffIndex effIndex)
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{
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PreventHitDefaultEffect(effIndex);
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Creature* target = GetHitCreature();
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if (!target)
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return;
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if (GetCaster()->IsHostileTo(target))
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GetCaster()->CastSpell(target, 39323 /*SPELL_HOLY_FIRE*/, true);
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else
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GetCaster()->CastSpell(target, 39322 /*SPELL_HEAL_BARADA*/, true);
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}
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void Register()
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{
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OnEffectHitTarget += SpellEffectFn(spell_q10935_the_exorcism_of_colonel_jules_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_q10935_the_exorcism_of_colonel_jules_SpellScript();
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}
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};
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// Theirs
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/*######
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## npc_aeranas
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######*/
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enum Aeranas
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{
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SAY_SUMMON = 0,
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SAY_FREE = 1,
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FACTION_HOSTILE = 16,
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FACTION_FRIENDLY = 35,
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SPELL_ENVELOPING_WINDS = 15535,
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SPELL_SHOCK = 12553
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};
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class npc_aeranas : public CreatureScript
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{
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public:
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npc_aeranas() : CreatureScript("npc_aeranas") { }
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struct npc_aeranasAI : public ScriptedAI
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{
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npc_aeranasAI(Creature* creature) : ScriptedAI(creature) { }
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void Reset()
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{
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faction_Timer = 8000;
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envelopingWinds_Timer = 9000;
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shock_Timer = 5000;
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me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
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me->setFaction(FACTION_FRIENDLY);
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Talk(SAY_SUMMON);
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}
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void UpdateAI(uint32 diff)
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{
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if (faction_Timer)
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{
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if (faction_Timer <= diff)
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{
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me->setFaction(FACTION_HOSTILE);
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faction_Timer = 0;
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} else faction_Timer -= diff;
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}
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if (!UpdateVictim())
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return;
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if (HealthBelowPct(30))
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{
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me->setFaction(FACTION_FRIENDLY);
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me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
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me->RemoveAllAuras();
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me->DeleteThreatList();
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me->CombatStop(true);
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Talk(SAY_FREE);
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return;
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}
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if (shock_Timer <= diff)
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{
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DoCastVictim(SPELL_SHOCK);
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shock_Timer = 10000;
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} else shock_Timer -= diff;
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if (envelopingWinds_Timer <= diff)
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{
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DoCastVictim(SPELL_ENVELOPING_WINDS);
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envelopingWinds_Timer = 25000;
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} else envelopingWinds_Timer -= diff;
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DoMeleeAttackIfReady();
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}
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private:
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uint32 faction_Timer;
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uint32 envelopingWinds_Timer;
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uint32 shock_Timer;
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};
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CreatureAI* GetAI(Creature* creature) const
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{
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return new npc_aeranasAI(creature);
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}
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};
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/*######
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## npc_ancestral_wolf
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######*/
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enum AncestralWolf
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{
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EMOTE_WOLF_LIFT_HEAD = 0,
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EMOTE_WOLF_HOWL = 1,
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SAY_WOLF_WELCOME = 2,
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SPELL_ANCESTRAL_WOLF_BUFF = 29981,
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NPC_RYGA = 17123
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};
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class npc_ancestral_wolf : public CreatureScript
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{
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public:
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npc_ancestral_wolf() : CreatureScript("npc_ancestral_wolf") { }
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struct npc_ancestral_wolfAI : public npc_escortAI
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{
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npc_ancestral_wolfAI(Creature* creature) : npc_escortAI(creature)
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{
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if (creature->GetOwner() && creature->GetOwner()->GetTypeId() == TYPEID_PLAYER)
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Start(false, true, creature->GetOwner()->GetGUID());
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}
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void Reset()
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{
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ryga = NULL;
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me->CastSpell(me, SPELL_ANCESTRAL_WOLF_BUFF, false);
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me->SetReactState(REACT_PASSIVE);
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}
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void MoveInLineOfSight(Unit* who)
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{
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if (!ryga && who->GetEntry() == NPC_RYGA && me->IsWithinDistInMap(who, 15.0f))
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if (Creature* temp = who->ToCreature())
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ryga = temp;
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npc_escortAI::MoveInLineOfSight(who);
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}
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void WaypointReached(uint32 waypointId)
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{
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me->CastSpell(me, SPELL_ANCESTRAL_WOLF_BUFF, false);
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switch (waypointId)
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{
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case 0:
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Talk(EMOTE_WOLF_LIFT_HEAD);
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break;
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case 2:
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Talk(EMOTE_WOLF_HOWL);
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break;
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case 50:
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if (ryga && ryga->IsAlive() && !ryga->IsInCombat())
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ryga->AI()->Talk(SAY_WOLF_WELCOME);
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break;
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}
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}
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private:
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Creature* ryga;
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};
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CreatureAI* GetAI(Creature* creature) const
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{
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return new npc_ancestral_wolfAI(creature);
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}
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};
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/*######
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## npc_wounded_blood_elf
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######*/
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enum WoundedBloodElf
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{
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SAY_ELF_START = 0,
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SAY_ELF_SUMMON1 = 1,
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SAY_ELF_RESTING = 2,
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SAY_ELF_SUMMON2 = 3,
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SAY_ELF_COMPLETE = 4,
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SAY_ELF_AGGRO = 5,
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QUEST_ROAD_TO_FALCON_WATCH = 9375,
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NPC_HAALESHI_WINDWALKER = 16966,
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NPC_HAALESHI_TALONGUARD = 16967,
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FACTION_FALCON_WATCH_QUEST = 775
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};
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class npc_wounded_blood_elf : public CreatureScript
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{
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public:
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npc_wounded_blood_elf() : CreatureScript("npc_wounded_blood_elf") { }
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struct npc_wounded_blood_elfAI : public npc_escortAI
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{
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npc_wounded_blood_elfAI(Creature* creature) : npc_escortAI(creature) { }
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void Reset() { }
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void EnterCombat(Unit* /*who*/)
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{
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if (HasEscortState(STATE_ESCORT_ESCORTING))
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Talk(SAY_ELF_AGGRO);
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}
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void JustSummoned(Creature* summoned)
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{
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summoned->AI()->AttackStart(me);
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}
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void sQuestAccept(Player* player, Quest const* quest)
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{
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if (quest->GetQuestId() == QUEST_ROAD_TO_FALCON_WATCH)
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{
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me->setFaction(FACTION_FALCON_WATCH_QUEST);
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npc_escortAI::Start(true, false, player->GetGUID());
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}
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}
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void WaypointReached(uint32 waypointId)
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{
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Player* player = GetPlayerForEscort();
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if (!player)
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return;
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switch (waypointId)
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{
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case 0:
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Talk(SAY_ELF_START, player);
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break;
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case 9:
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Talk(SAY_ELF_SUMMON1, player);
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// Spawn two Haal'eshi Talonguard
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DoSpawnCreature(NPC_HAALESHI_TALONGUARD, -15, -15, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
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DoSpawnCreature(NPC_HAALESHI_TALONGUARD, -17, -17, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
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break;
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case 13:
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Talk(SAY_ELF_RESTING, player);
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break;
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case 14:
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Talk(SAY_ELF_SUMMON2, player);
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// Spawn two Haal'eshi Windwalker
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DoSpawnCreature(NPC_HAALESHI_WINDWALKER, -15, -15, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
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DoSpawnCreature(NPC_HAALESHI_WINDWALKER, -17, -17, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
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break;
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case 27:
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Talk(SAY_ELF_COMPLETE, player);
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// Award quest credit
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player->GroupEventHappens(QUEST_ROAD_TO_FALCON_WATCH, me);
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break;
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}
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}
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};
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CreatureAI* GetAI(Creature* creature) const
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{
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return new npc_wounded_blood_elfAI(creature);
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}
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};
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/*######
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## npc_fel_guard_hound
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######*/
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enum FelGuard
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{
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SPELL_SUMMON_POO = 37688,
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NPC_DERANGED_HELBOAR = 16863
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};
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class npc_fel_guard_hound : public CreatureScript
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{
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public:
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npc_fel_guard_hound() : CreatureScript("npc_fel_guard_hound") { }
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struct npc_fel_guard_houndAI : public ScriptedAI
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{
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npc_fel_guard_houndAI(Creature* creature) : ScriptedAI(creature) { }
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void Reset()
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{
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checkTimer = 5000; //check for creature every 5 sec
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helboarGUID = 0;
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}
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void MovementInform(uint32 type, uint32 id)
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{
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if (type != POINT_MOTION_TYPE || id != 1)
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return;
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if (Creature* helboar = ObjectAccessor::GetCreature(*me, helboarGUID))
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{
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helboar->RemoveCorpse();
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DoCast(SPELL_SUMMON_POO);
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if (Player* owner = me->GetCharmerOrOwnerPlayerOrPlayerItself())
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me->GetMotionMaster()->MoveFollow(owner, 0.0f, 0.0f);
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}
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}
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void UpdateAI(uint32 diff)
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{
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if (checkTimer <= diff)
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{
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if (Creature* helboar = me->FindNearestCreature(NPC_DERANGED_HELBOAR, 10.0f, false))
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{
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if (helboar->GetGUID() != helboarGUID && me->GetMotionMaster()->GetCurrentMovementGeneratorType() != POINT_MOTION_TYPE && !me->FindCurrentSpellBySpellId(SPELL_SUMMON_POO))
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{
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helboarGUID = helboar->GetGUID();
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me->GetMotionMaster()->MovePoint(1, helboar->GetPositionX(), helboar->GetPositionY(), helboar->GetPositionZ());
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}
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}
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checkTimer = 5000;
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}
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else checkTimer -= diff;
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if (!UpdateVictim())
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return;
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DoMeleeAttackIfReady();
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}
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private:
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uint32 checkTimer;
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uint64 helboarGUID;
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};
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CreatureAI* GetAI(Creature* creature) const
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{
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return new npc_fel_guard_houndAI(creature);
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}
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};
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void AddSC_hellfire_peninsula()
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{
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// Ours
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new spell_q10935_the_exorcism_of_colonel_jules();
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// Theirs
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new npc_aeranas();
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new npc_ancestral_wolf();
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new npc_wounded_blood_elf();
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new npc_fel_guard_hound();
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}
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Reference in New Issue
Block a user