mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
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fix(Scripts/Commands): correct reloading creature_template table (#5020)
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@@ -437,74 +437,7 @@ public:
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Field* fields = result->Fetch();
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cInfo->DifficultyEntry[0] = fields[0].GetUInt32();
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cInfo->DifficultyEntry[1] = fields[1].GetUInt32();
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cInfo->DifficultyEntry[2] = fields[2].GetUInt32();
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cInfo->KillCredit[0] = fields[3].GetUInt32();
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cInfo->KillCredit[1] = fields[4].GetUInt32();
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cInfo->Modelid1 = fields[5].GetUInt32();
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cInfo->Modelid2 = fields[6].GetUInt32();
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cInfo->Modelid3 = fields[7].GetUInt32();
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cInfo->Modelid4 = fields[8].GetUInt32();
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cInfo->Name = fields[9].GetString();
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cInfo->SubName = fields[10].GetString();
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cInfo->IconName = fields[11].GetString();
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cInfo->GossipMenuId = fields[12].GetUInt32();
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cInfo->minlevel = fields[13].GetUInt8();
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cInfo->maxlevel = fields[14].GetUInt8();
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cInfo->expansion = fields[15].GetUInt16();
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cInfo->faction = fields[16].GetUInt16();
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cInfo->npcflag = fields[17].GetUInt32();
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cInfo->speed_walk = fields[18].GetFloat();
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cInfo->speed_run = fields[19].GetFloat();
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cInfo->scale = fields[20].GetFloat();
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cInfo->rank = fields[21].GetUInt8();
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cInfo->dmgschool = fields[22].GetUInt8();
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cInfo->DamageModifier = fields[23].GetFloat();
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cInfo->BaseAttackTime = fields[24].GetUInt32();
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cInfo->RangeAttackTime = fields[25].GetUInt32();
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cInfo->BaseVariance = fields[26].GetFloat();
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cInfo->RangeVariance = fields[27].GetFloat();
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cInfo->unit_class = fields[28].GetUInt8();
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cInfo->unit_flags = fields[29].GetUInt32();
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cInfo->unit_flags2 = fields[30].GetUInt32();
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cInfo->dynamicflags = fields[31].GetUInt32();
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cInfo->family = fields[32].GetUInt8();
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cInfo->trainer_type = fields[33].GetUInt8();
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cInfo->trainer_spell = fields[34].GetUInt32();
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cInfo->trainer_class = fields[35].GetUInt8();
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cInfo->trainer_race = fields[36].GetUInt8();
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cInfo->type = fields[37].GetUInt8();
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cInfo->type_flags = fields[38].GetUInt32();
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cInfo->lootid = fields[39].GetUInt32();
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cInfo->pickpocketLootId = fields[40].GetUInt32();
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cInfo->SkinLootId = fields[41].GetUInt32();
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for (uint8 i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i)
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cInfo->resistance[i] = fields[42 + i - 1].GetUInt16();
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for (uint8 i = 0; i < MAX_CREATURE_SPELLS; ++i)
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cInfo->spells[i] = fields[48 + i].GetUInt32();
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cInfo->PetSpellDataId = fields[56].GetUInt32();
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cInfo->VehicleId = fields[57].GetUInt32();
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cInfo->mingold = fields[58].GetUInt32();
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cInfo->maxgold = fields[59].GetUInt32();
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cInfo->AIName = fields[60].GetString();
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cInfo->MovementType = fields[61].GetUInt8();
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cInfo->InhabitType = fields[62].GetUInt8();
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cInfo->HoverHeight = fields[63].GetFloat();
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cInfo->ModHealth = fields[64].GetFloat();
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cInfo->ModMana = fields[65].GetFloat();
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cInfo->ModArmor = fields[66].GetFloat();
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cInfo->RacialLeader = fields[67].GetBool();
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cInfo->movementId = fields[68].GetUInt32();
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cInfo->RegenHealth = fields[69].GetBool();
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cInfo->MechanicImmuneMask = fields[70].GetUInt32();
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cInfo->SpellSchoolImmuneMask = fields[71].GetUInt32();
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cInfo->flags_extra = fields[72].GetUInt32();
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cInfo->ScriptID = sObjectMgr->GetScriptId(fields[73].GetCString());
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sObjectMgr->LoadCreatureTemplate(fields);
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sObjectMgr->CheckCreatureTemplate(cInfo);
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}
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