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fix(Scripts/Commands): correct reloading creature_template table (#5020)
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@@ -978,6 +978,7 @@ public:
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void LoadCreatureClassLevelStats();
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void LoadCreatureLocales();
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void LoadCreatureTemplates();
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void LoadCreatureTemplate(Field* fields);
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void LoadCreatureTemplateAddons();
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void LoadCreatureTemplateResistances();
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void LoadCreatureTemplateSpells();
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