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fix(Scripts/Commands): correct reloading creature_template table (#5020)
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@@ -5855,7 +5855,6 @@ void Unit::SendPeriodicAuraLog(SpellPeriodicAuraLogInfo* pInfo)
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damage = 0;
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}
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data << uint32(damage); // damage
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data << uint32(pInfo->overDamage); // overkill?
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data << uint32(aura->GetSpellInfo()->GetSchoolMask());
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