fix(Scripts/Commands): correct reloading creature_template table (#5020)

This commit is contained in:
Kargatum
2021-03-30 09:55:05 +07:00
committed by GitHub
parent c0bcff97f3
commit c053e111d3
10 changed files with 91 additions and 151 deletions

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@@ -2742,7 +2742,6 @@ void Player::Regenerate(Powers power)
}
}
uint32 curValue = GetPower(power);
// TODO: possible use of miscvalueb instead of amount

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@@ -7,7 +7,6 @@
#ifndef _PLAYER_H
#define _PLAYER_H
#include "Battleground.h"
#include "DBCStores.h"
#include "GroupReference.h"