Update Death Grip

* Added another check to Death grip to ignore some boss ids, as need for some faction champions in argent crusade.

closes #982
This commit is contained in:
talamortis
2018-07-21 22:22:59 +01:00
parent d29a1a3300
commit bdbdc8030a

View File

@@ -1559,6 +1559,49 @@ class spell_dk_death_grip : public SpellScriptLoader
return SPELL_CAST_OK;
}
uint32 EntryCheck(uint32 entry)
{
Creature* targetCreature = GetHitCreature();
switch (entry = targetCreature->GetEntry())
{
//Alliance Faction Champions
case 34461:
case 34460:
case 34469:
case 34467:
case 34468:
case 34465:
case 34471:
case 34466:
case 34473:
case 34472:
case 34470:
case 34463:
case 34474:
case 34475:
//Horde Faction Champions
case 34458:
case 34451:
case 34459:
case 34448:
case 34449:
case 34445:
case 34456:
case 34447:
case 34441:
case 34454:
case 34444:
case 34455:
case 34450:
case 34453:
break;
default:
break;
}
}
void HandleBaseDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
@@ -1568,7 +1611,7 @@ class spell_dk_death_grip : public SpellScriptLoader
if (caster != target)
{
if (targetCreature && (targetCreature->isWorldBoss() || targetCreature->IsDungeonBoss()))
if (targetCreature && (targetCreature->isWorldBoss() || targetCreature->IsDungeonBoss()) && targetCreature->GetEntry() != EntryCheck(targetCreature->GetEntry()))
{
return;
}