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fix(Scripts/ZulAman): Hexlord: missing update to last commit (#20663)
* fix(Scripts/ZulAman): Hexlord: missing update to last commit * Update boss_hexlord.cpp
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@@ -274,7 +274,7 @@ struct boss_hexlord_malacrass : public BossAI
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siphonTrigger->AI()->DoCast(target, SPELL_SIPHON_SOUL, true);
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siphonTrigger->GetMotionMaster()->MoveChase(me);
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if (Player* player = target->ToPlayer())
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_currentClass = player->HasAura(AURA_SHADOW_FORM) ? uint8(ADDITIONAL_CLASS_SPRIEST) : player->getClass() - 1;
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_currentClass = player->HasAura(AURA_SHADOW_FORM) ? uint8(ADDITIONAL_CLASS_SPRIEST) : player->getClass();
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}
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}
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});
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