From bda74c14b86176d07fc9c519adfcb17f3246dbcb Mon Sep 17 00:00:00 2001 From: Andrew <47818697+Nyeriah@users.noreply.github.com> Date: Wed, 20 Nov 2024 18:33:19 -0300 Subject: [PATCH] fix(Scripts/ZulAman): Hexlord: missing update to last commit (#20663) * fix(Scripts/ZulAman): Hexlord: missing update to last commit * Update boss_hexlord.cpp --- src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp index 47d3146ed..4cf23a5ec 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp @@ -274,7 +274,7 @@ struct boss_hexlord_malacrass : public BossAI siphonTrigger->AI()->DoCast(target, SPELL_SIPHON_SOUL, true); siphonTrigger->GetMotionMaster()->MoveChase(me); if (Player* player = target->ToPlayer()) - _currentClass = player->HasAura(AURA_SHADOW_FORM) ? uint8(ADDITIONAL_CLASS_SPRIEST) : player->getClass() - 1; + _currentClass = player->HasAura(AURA_SHADOW_FORM) ? uint8(ADDITIONAL_CLASS_SPRIEST) : player->getClass(); } } });