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Revert Visibility Notifier changes (#17682)
* Revert "fix(Core/Grid): Implement missing GridUnload setting (#17569)" This reverts commit79b39f9655. * Revert "fix(Core/Grid): Address bugs and performance issues introduced by visibility notifier implementation (#17480)" This reverts commit60e27511c5. * Revert "fix(Core): GridCleanUpDelay Log (#17436)" This reverts commit90b16ca065. * Revert "feat(Core/Grids): Implement visibility notifier (#15919)" This reverts commit2779833768.
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@@ -545,8 +545,7 @@ bool Vehicle::IsVehicleInUse()
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void Vehicle::TeleportVehicle(float x, float y, float z, float ang)
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{
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if (!_me->GetMap()->IsGridLoaded(x, y))
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_me->GetMap()->LoadGrid(x, y);
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_me->GetMap()->LoadGrid(x, y);
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_me->NearTeleportTo(x, y, z, ang, true);
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for (SeatMap::const_iterator itr = Seats.begin(); itr != Seats.end(); ++itr)
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