mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-24 22:26:22 +00:00
Revert Visibility Notifier changes (#17682)
* Revert "fix(Core/Grid): Implement missing GridUnload setting (#17569)" This reverts commit79b39f9655. * Revert "fix(Core/Grid): Address bugs and performance issues introduced by visibility notifier implementation (#17480)" This reverts commit60e27511c5. * Revert "fix(Core): GridCleanUpDelay Log (#17436)" This reverts commit90b16ca065. * Revert "feat(Core/Grids): Implement visibility notifier (#15919)" This reverts commit2779833768.
This commit is contained in:
@@ -1986,10 +1986,10 @@ public:
|
||||
|
||||
void ProcessTerrainStatusUpdate() override;
|
||||
|
||||
void SendMessageToSet(WorldPacket const* data, bool self) const override { SendMessageToSetInRange(data, GetVisibilityRange(), self); } // pussywizard!
|
||||
void SendMessageToSetInRange(WorldPacket const* data, float dist, bool self, Player const* skipped_rcvr = nullptr) const override; // pussywizard!
|
||||
void SendMessageToSetInRange_OwnTeam(WorldPacket const* data, float dist, bool self) const; // pussywizard!
|
||||
void SendMessageToSet(WorldPacket const* data, Player const* skipped_rcvr) const override { SendMessageToSetInRange(data, GetVisibilityRange(), skipped_rcvr != this, skipped_rcvr); } // pussywizard!
|
||||
void SendMessageToSet(WorldPacket const* data, bool self) const override { SendMessageToSetInRange(data, GetVisibilityRange(), self, true); } // pussywizard!
|
||||
void SendMessageToSetInRange(WorldPacket const* data, float dist, bool self, bool includeMargin = false, Player const* skipped_rcvr = nullptr) const override; // pussywizard!
|
||||
void SendMessageToSetInRange_OwnTeam(WorldPacket const* data, float dist, bool self) const; // pussywizard! param includeMargin not needed here
|
||||
void SendMessageToSet(WorldPacket const* data, Player const* skipped_rcvr) const override { SendMessageToSetInRange(data, GetVisibilityRange(), skipped_rcvr != this, true, skipped_rcvr); } // pussywizard!
|
||||
|
||||
void SendTeleportAckPacket();
|
||||
|
||||
@@ -2342,8 +2342,9 @@ public:
|
||||
|
||||
// currently visible objects at player client
|
||||
GuidUnorderedSet m_clientGUIDs;
|
||||
std::vector<Unit*> m_newVisible; // pussywizard
|
||||
|
||||
[[nodiscard]] bool HaveAtClient(Object const* u) const;
|
||||
[[nodiscard]] bool HaveAtClient(WorldObject const* u) const;
|
||||
[[nodiscard]] bool HaveAtClient(ObjectGuid guid) const;
|
||||
|
||||
[[nodiscard]] bool IsNeverVisible() const override;
|
||||
@@ -2351,13 +2352,13 @@ public:
|
||||
bool IsVisibleGloballyFor(Player const* player) const;
|
||||
|
||||
void GetInitialVisiblePackets(Unit* target);
|
||||
void UpdateObjectVisibility(bool forced = true) override;
|
||||
void UpdateObjectVisibility(bool forced = true, bool fromUpdate = false) override;
|
||||
void UpdateVisibilityForPlayer(bool mapChange = false);
|
||||
void UpdateVisibilityOf(WorldObject* target);
|
||||
void UpdateTriggerVisibility();
|
||||
|
||||
template<class T>
|
||||
void UpdateVisibilityOf(T* target, UpdateData& data, std::set<Unit*>& visibleNow);
|
||||
void UpdateVisibilityOf(T* target, UpdateData& data, std::vector<Unit*>& visibleNow);
|
||||
|
||||
uint8 m_forced_speed_changes[MAX_MOVE_TYPE];
|
||||
|
||||
|
||||
Reference in New Issue
Block a user