Fixed linux compilation

This commit is contained in:
Yehonal
2017-12-21 01:27:53 +01:00
parent 685a89e03f
commit b9e82c3bf0
3 changed files with 95 additions and 4 deletions

View File

@@ -3,7 +3,6 @@ option(USE_MYSQL_SOURCES "Use included MySQL-sources to build libraries" 0)
# Package overloads
set(ACE_INCLUDE_DIR ${CMAKE_SOURCE_DIR}/deps/acelite)
set(ACE_DIR ${ACE_INCLUDE_DIR})
set(ACE_LIBRARY "ace")
set(BZIP2_LIBRARIES "bzip2")
set(ZLIB_LIBRARIES "zlib")

View File

@@ -12,7 +12,6 @@ if( USE_COREPCH )
include_directories(${CMAKE_CURRENT_BINARY_DIR})
endif()
file(GLOB_RECURSE sources_Collision Collision/*.cpp Collision/*.h)
file(GLOB_RECURSE sources_Configuration Configuration/*.cpp Configuration/*.h)
file(GLOB_RECURSE sources_Cryptography Cryptography/*.cpp Cryptography/*.h)
file(GLOB_RECURSE sources_Database Database/*.cpp Database/*.h)
@@ -41,7 +40,6 @@ endif()
set(shared_STAT_SRCS
${shared_STAT_SRCS}
${sources_Collision}
${sources_Configuration}
${sources_Cryptography}
${sources_Database}
@@ -64,7 +62,6 @@ include_directories(
${CMAKE_SOURCE_DIR}/deps/utf8cpp
${CMAKE_SOURCE_DIR}/src
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/Collision
${CMAKE_CURRENT_SOURCE_DIR}/Configuration
${CMAKE_CURRENT_SOURCE_DIR}/Cryptography
${CMAKE_CURRENT_SOURCE_DIR}/Database
@@ -94,3 +91,5 @@ target_link_libraries(shared
if (USE_COREPCH)
add_cxx_pch(shared ${shared_STAT_PCH_HDR} ${shared_STAT_PCH_SRC})
endif ()
add_subdirectory(Collision)

View File

@@ -0,0 +1,93 @@
# Copyright (C)
#
# This file is free software; as a special exception the author gives
# unlimited permission to copy and/or distribute it, with or without
# modifications, as long as this notice is preserved.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
if( USE_COREPCH )
include_directories(${CMAKE_CURRENT_BINARY_DIR})
endif()
file(GLOB_RECURSE sources_Management Management/*.cpp Management/*.h)
file(GLOB_RECURSE sources_Maps Maps/*.cpp Maps/*.h)
file(GLOB_RECURSE sources_Models Models/*.cpp Models/*.h)
file(GLOB sources_localdir *.cpp *.h)
if (USE_COREPCH)
set(collision_STAT_PCH_HDR PrecompiledHeaders/collisionPCH.h)
set(collision_STAT_PCH_SRC PrecompiledHeaders/collisionPCH.cpp)
endif ()
set(collision_STAT_SRCS
${collision_STAT_SRCS}
${sources_Management}
${sources_Maps}
${sources_Models}
${sources_localdir}
)
include_directories(
${CMAKE_BINARY_DIR}
${CMAKE_SOURCE_DIR}/deps/g3dlite/include
${CMAKE_SOURCE_DIR}/deps/recastnavigation/Detour/Include
${CMAKE_SOURCE_DIR}/src/common/
${CMAKE_SOURCE_DIR}/src/common/Configuration
${CMAKE_SOURCE_DIR}/src/common/Debugging
${CMAKE_SOURCE_DIR}/src/common/Database
${CMAKE_SOURCE_DIR}/src/common/Debugging
${CMAKE_SOURCE_DIR}/src/common/Dynamic
${CMAKE_SOURCE_DIR}/src/common/Dynamic/LinkedReference
${CMAKE_SOURCE_DIR}/src/common/Logging
${CMAKE_SOURCE_DIR}/src/common/Threading
${CMAKE_SOURCE_DIR}/src/common/Packets
${CMAKE_SOURCE_DIR}/src/common/Utilities
${CMAKE_SOURCE_DIR}/src/common/DataStores
${CMAKE_SOURCE_DIR}/src/server/game/Addons
${CMAKE_SOURCE_DIR}/src/server/game/Conditions
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Item
${CMAKE_SOURCE_DIR}/src/server/game/Entities/GameObject
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Creature
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Object
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Object/Updates
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Unit
${CMAKE_SOURCE_DIR}/src/server/game/Combat
${CMAKE_SOURCE_DIR}/src/server/game/Loot
${CMAKE_SOURCE_DIR}/src/server/game/Miscellaneous
${CMAKE_SOURCE_DIR}/src/server/game/Grids
${CMAKE_SOURCE_DIR}/src/server/game/Grids/Cells
${CMAKE_SOURCE_DIR}/src/server/game/Grids/Notifiers
${CMAKE_SOURCE_DIR}/src/server/game/Maps
${CMAKE_SOURCE_DIR}/src/server/game/DataStores
${CMAKE_SOURCE_DIR}/src/server/game/Movement/Waypoints
${CMAKE_SOURCE_DIR}/src/server/game/Movement/Spline
${CMAKE_SOURCE_DIR}/src/server/game/Movement
${CMAKE_SOURCE_DIR}/src/server/game/Server
${CMAKE_SOURCE_DIR}/src/server/game/Server/Protocol
${CMAKE_SOURCE_DIR}/src/server/game/World
${CMAKE_SOURCE_DIR}/src/server/game/Spells
${CMAKE_SOURCE_DIR}/src/server/game/Spells/Auras
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/Management
${CMAKE_CURRENT_SOURCE_DIR}/Maps
${CMAKE_CURRENT_SOURCE_DIR}/Models
${ACE_INCLUDE_DIR}
${MYSQL_INCLUDE_DIR}
)
add_library(collision STATIC
${collision_STAT_SRCS}
${collision_STAT_PCH_SRC}
)
target_link_libraries(collision
shared
)
# Generate precompiled header
if (USE_COREPCH)
add_cxx_pch(collision ${collision_STAT_PCH_HDR} ${collision_STAT_PCH_SRC})
endif ()