Fix (Core): add missing default,break. (#10114)

Added missing default break in case switch.
This commit is contained in:
acidmanifesto
2022-01-11 00:16:28 +01:00
committed by GitHub
parent 78f0ce1cc8
commit b42deca6d1

View File

@@ -192,6 +192,8 @@ bool WaypointMovementGenerator<Creature>::StartMove(Creature* creature)
case WAYPOINT_MOVE_TYPE_WALK:
init.SetWalk(true);
break;
default:
break;
}
init.Launch();