From b42deca6d1c2461ea9d21a4351b0b2b778976543 Mon Sep 17 00:00:00 2001 From: acidmanifesto Date: Tue, 11 Jan 2022 00:16:28 +0100 Subject: [PATCH] Fix (Core): add missing default,break. (#10114) Added missing default break in case switch. --- .../Movement/MovementGenerators/WaypointMovementGenerator.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp index 111e8d329..2abefcd25 100644 --- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp @@ -192,6 +192,8 @@ bool WaypointMovementGenerator::StartMove(Creature* creature) case WAYPOINT_MOVE_TYPE_WALK: init.SetWalk(true); break; + default: + break; } init.Launch();