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fix(Core/Player): Display random properties in inspect (#3067)
5b7b21c362
Co-Authored-By: Paraciusz <paraciusz@users.noreply.github.com>
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@@ -26096,9 +26096,9 @@ void Player::BuildEnchantmentsInfoData(WorldPacket* data)
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data->put<uint16>(enchantmentMaskPos, enchantmentMask);
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*data << uint16(0); // unknown
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*data << uint16(item->GetItemRandomPropertyId()); // item random property id
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data->appendPackGUID(item->GetUInt64Value(ITEM_FIELD_CREATOR)); // item creator
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*data << uint32(0); // seed?
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*data << uint32(item->GetItemSuffixFactor()); // item suffix factor
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}
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data->put<uint32>(slotUsedMaskPos, slotUsedMask);
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