fix(Core/Player): Display random properties in inspect (#3067)

5b7b21c362
Co-Authored-By: Paraciusz <paraciusz@users.noreply.github.com>
This commit is contained in:
Kitzunu
2020-07-14 23:36:08 +02:00
committed by GitHub
parent 02e1dce7a4
commit b3b56bc655

View File

@@ -26096,9 +26096,9 @@ void Player::BuildEnchantmentsInfoData(WorldPacket* data)
data->put<uint16>(enchantmentMaskPos, enchantmentMask);
*data << uint16(0); // unknown
*data << uint16(item->GetItemRandomPropertyId()); // item random property id
data->appendPackGUID(item->GetUInt64Value(ITEM_FIELD_CREATOR)); // item creator
*data << uint32(0); // seed?
*data << uint32(item->GetItemSuffixFactor()); // item suffix factor
}
data->put<uint32>(slotUsedMaskPos, slotUsedMask);