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fix(Scripts/RuinsOfAhnQiraj): Anubisath Defender's shadow storm shoul… (#12844)
fix(Scripts/RuinsOfAhnQiraj): Anubisath Defender's shadow storm should not hit enemies within 25 yards
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@@ -0,0 +1,5 @@
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--
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DELETE FROM `spell_script_names` WHERE `spell_id` IN (26546, 26555);
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INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
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(26546, 'spell_aq_shadow_storm'),
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(26555, 'spell_aq_shadow_storm');
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@@ -470,10 +470,30 @@ class spell_crystal_weakness : public SpellScript
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}
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};
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class spell_aq_shadow_storm : public SpellScript
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{
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PrepareSpellScript(spell_aq_shadow_storm);
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void FilterTargets(std::list<WorldObject*>& targets)
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{
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Unit* caster = GetCaster();
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targets.remove_if([caster](WorldObject const* obj)
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{
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return caster->GetExactDist2d(obj) < 25.0f;
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});
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}
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void Register() override
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{
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OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_aq_shadow_storm::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
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}
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};
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void AddSC_boss_ossirian()
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{
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RegisterRuinsOfAhnQirajCreatureAI(boss_ossirian);
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new go_ossirian_crystal();
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RegisterCreatureAI(npc_anubisath_guardian);
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RegisterSpellScript(spell_crystal_weakness);
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RegisterSpellScript(spell_aq_shadow_storm);
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}
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