feat(Core/Instance): Implement helpers to easily save/retrieve persist… (#15113)

This commit is contained in:
Skjalf
2023-02-18 23:11:36 -03:00
committed by GitHub
parent 84dc9e2ac8
commit a9fac92c80
4 changed files with 49 additions and 9 deletions

View File

@@ -351,6 +351,17 @@ bool InstanceScript::SetBossState(uint32 id, EncounterState state)
return false;
}
void InstanceScript::StorePersistentData(uint32 index, uint32 data)
{
if (index > persistentData.size())
{
LOG_ERROR("scripts", "InstanceScript::StorePersistentData() index larger than storage size. Index: {} Size: {} Data: {}.", index, persistentData.size(), data);
return;
}
persistentData[index] = data;
}
void InstanceScript::Load(const char* data)
{
if (!data)
@@ -366,6 +377,7 @@ void InstanceScript::Load(const char* data)
if (ReadSaveDataHeaders(loadStream))
{
ReadSaveDataBossStates(loadStream);
ReadSavePersistentData(loadStream);
ReadSaveDataMore(loadStream);
}
else
@@ -403,6 +415,14 @@ void InstanceScript::ReadSaveDataBossStates(std::istringstream& data)
}
}
void InstanceScript::ReadSavePersistentData(std::istringstream& data)
{
for (uint32 i = 0; i < persistentData.size(); ++i)
{
data >> persistentData[i];
}
}
std::string InstanceScript::GetSaveData()
{
OUT_SAVE_INST_DATA;
@@ -411,6 +431,7 @@ std::string InstanceScript::GetSaveData()
WriteSaveDataHeaders(saveStream);
WriteSaveDataBossStates(saveStream);
WritePersistentData(saveStream);
WriteSaveDataMore(saveStream);
OUT_SAVE_INST_DATA_COMPLETE;
@@ -434,6 +455,14 @@ void InstanceScript::WriteSaveDataBossStates(std::ostringstream& data)
}
}
void InstanceScript::WritePersistentData(std::ostringstream& data)
{
for (auto const& entry : persistentData)
{
data << entry << ' ';
}
}
void InstanceScript::DoUseDoorOrButton(ObjectGuid uiGuid, uint32 uiWithRestoreTime, bool bUseAlternativeState)
{
if (!uiGuid)

View File

@@ -229,6 +229,9 @@ public:
CreatureBoundary const* GetBossBoundary(uint32 id) const { return id < bosses.size() ? &bosses[id].boundary : nullptr; }
BossInfo const* GetBossInfo(uint32 id) const { return &bosses[id]; }
uint32 GetPersistentData(uint32 index) const { return index < persistentData.size() ? persistentData[index] : 0; };
void StorePersistentData(uint32 index, uint32 data);
// Achievement criteria additional requirements check
// NOTE: not use this if same can be checked existed requirement types from AchievementCriteriaRequirementType
virtual bool CheckAchievementCriteriaMeet(uint32 /*criteria_id*/, Player const* /*source*/, Unit const* /*target*/ = nullptr, uint32 /*miscvalue1*/ = 0);
@@ -257,6 +260,7 @@ public:
protected:
void SetHeaders(std::string const& dataHeaders);
void SetBossNumber(uint32 number) { bosses.resize(number); }
void SetPersistentDataCount(uint32 number) { persistentData.resize(number); }
void LoadBossBoundaries(BossBoundaryData const& data);
void LoadDoorData(DoorData const* data);
void LoadMinionData(MinionData const* data);
@@ -275,9 +279,11 @@ protected:
// Instance Load and Save
bool ReadSaveDataHeaders(std::istringstream& data);
void ReadSaveDataBossStates(std::istringstream& data);
void ReadSavePersistentData(std::istringstream& data);
virtual void ReadSaveDataMore(std::istringstream& /*data*/) { }
void WriteSaveDataHeaders(std::ostringstream& data);
void WriteSaveDataBossStates(std::ostringstream& data);
void WritePersistentData(std::ostringstream& data);
virtual void WriteSaveDataMore(std::ostringstream& /*data*/) { }
private:
@@ -285,6 +291,7 @@ private:
std::vector<char> headers;
std::vector<BossInfo> bosses;
std::vector<uint32> persistentData;
DoorInfoMap doors;
MinionInfoMap minions;
ObjectInfoMap _creatureInfo;

View File

@@ -38,6 +38,7 @@ public:
{
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTER);
SetPersistentDataCount(MAX_DATA_INDEXES);
LoadDoorData(doorData);
_passageEncounter = 0;
@@ -149,7 +150,8 @@ public:
DoSummonAction(creature, player);
}
}
_passageEncounter++;
StorePersistentData(DATA_INDEX_PASSAGE_ENCOUNTER, _passageEncounter++);
SaveToDB();
}
}
@@ -186,16 +188,17 @@ public:
if (Creature* creature = instance->GetCreature(_pathaleonGUID))
creature->AI()->DoAction(1);
}
_passageEncounter++;
StorePersistentData(DATA_INDEX_PASSAGE_ENCOUNTER, _passageEncounter++);
SaveToDB();
}
}
}
}
void ReadSaveDataMore(std::istringstream& data) override
void ReadSaveDataMore(std::istringstream& /*data*/) override
{
data >> _passageEncounter;
_passageEncounter = GetPersistentData(DATA_INDEX_PASSAGE_ENCOUNTER);
if (_passageEncounter == ENCOUNTER_PASSAGE_DONE)
{
@@ -203,11 +206,6 @@ public:
}
}
void WriteSaveDataMore(std::ostringstream& data) override
{
data << _passageEncounter;
}
private:
ObjectGuid _pathaleonGUID;
uint32 _passageTimer;

View File

@@ -70,6 +70,12 @@ enum SpellIds
SPELL_TELEPORT_VISUAL = 35517
};
enum DataIndex
{
DATA_INDEX_PASSAGE_ENCOUNTER = 0,
MAX_DATA_INDEXES
};
template <class AI, class T>
inline AI* GetMechanarAI(T* obj)
{