fix: default bgarenas visibility distance default value (#19938)

* fix: default bgarenas visibility distance default value

* chore: update worldserver.conf.dist
This commit is contained in:
Stefano Borzì
2024-09-11 16:50:45 +02:00
committed by GitHub
parent 56d2cc7b4c
commit a971f373a0
2 changed files with 4 additions and 4 deletions

View File

@@ -1277,17 +1277,17 @@ Visibility.GroupMode = 1
# Visibility.Distance.Instances
# Visibility.Distance.BGArenas
# Description: Visibility distance to see other players or gameobjects.
# Visibility on continents on retail ~100 yards. In BG/Arenas ~533.
# Visibility on continents on retail ~100 yards. In BG/Arenas ~250.
# For instances default ~170.
# Max limited by active player zone: ~ 333
# Min limit is max aggro radius (45) * Rate.Creature.Aggro
# Default: 100 - (Visibility.Distance.Continents)
# 170 - (Visibility.Distance.Instances)
# 533 - (Visibility.Distance.BGArenas)
# 250 - (Visibility.Distance.BGArenas)
Visibility.Distance.Continents = 100
Visibility.Distance.Instances = 170
Visibility.Distance.BGArenas = 533
Visibility.Distance.BGArenas = 250
#
# Visibility.ObjectSparkles

View File

@@ -40,7 +40,7 @@
#define DEFAULT_VISIBILITY_DISTANCE 100.0f // default visible distance, 100 yards on continents
#define DEFAULT_VISIBILITY_INSTANCE 170.0f // default visible distance in instances, 170 yards
#define VISIBILITY_DIST_WINTERGRASP 175.0f
#define DEFAULT_VISIBILITY_BGARENAS 533.0f // default visible distance in BG/Arenas, roughly 533 yards
#define DEFAULT_VISIBILITY_BGARENAS 250.0f // default visible distance in BG/Arenas, roughly 250 yards
#define DEFAULT_WORLD_OBJECT_SIZE 0.388999998569489f // player size, also currently used (correctly?) for any non Unit world objects
#define DEFAULT_COMBAT_REACH 1.5f