feat(Core/Battlegrounds): Implemented new timed config for queue anno… (#8053)

* feat(Core/Battlegrounds): Implemented new timed config for queue announce system.

Closes #6637.

* Update.

* typo.

* Update.
This commit is contained in:
UltraNix
2021-09-28 19:18:23 +02:00
committed by GitHub
parent b2f08934bc
commit a7f52e9019
6 changed files with 79 additions and 10 deletions

View File

@@ -108,6 +108,7 @@ enum WorldBoolConfigs
CONFIG_BATTLEGROUND_CAST_DESERTER,
CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE,
CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY,
CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_TIMED,
CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE,
CONFIG_BATTLEGROUND_TRACK_DESERTERS,
CONFIG_BG_XP_FOR_KILL,
@@ -279,6 +280,7 @@ enum WorldIntConfigs
CONFIG_INSTANT_LOGOUT,
CONFIG_DISABLE_BREATHING,
CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_SPAM_DELAY,
CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_TIMER,
CONFIG_BATTLEGROUND_PREMATURE_FINISH_TIMER,
CONFIG_BATTLEGROUND_PREMADE_GROUP_WAIT_FOR_MATCH,
CONFIG_BATTLEGROUND_REPORT_AFK_TIMER,

View File

@@ -1098,6 +1098,8 @@ void World::LoadConfigSettings(bool reload)
m_int_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_LIMIT_MIN_PLAYERS] = sConfigMgr->GetOption<uint32>("Battleground.QueueAnnouncer.Limit.MinPlayers", 3);
m_int_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_SPAM_DELAY] = sConfigMgr->GetOption<uint32>("Battleground.QueueAnnouncer.SpamProtection.Delay", 30);
m_bool_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY] = sConfigMgr->GetOption<bool>("Battleground.QueueAnnouncer.PlayerOnly", false);
m_bool_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_TIMED] = sConfigMgr->GetOption<bool>("Battleground.QueueAnnouncer.Timed", false);
m_int_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_TIMER] = sConfigMgr->GetOption<uint32>("Battleground.QueueAnnouncer.Timer", 30000);
m_bool_configs[CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE] = sConfigMgr->GetOption<bool>("Battleground.StoreStatistics.Enable", false);
m_bool_configs[CONFIG_BATTLEGROUND_TRACK_DESERTERS] = sConfigMgr->GetOption<bool>("Battleground.TrackDeserters.Enable", false);
m_int_configs[CONFIG_BATTLEGROUND_PREMATURE_FINISH_TIMER] = sConfigMgr->GetOption<int32> ("Battleground.PrematureFinishTimer", 5 * MINUTE * IN_MILLISECONDS);