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fix(Core/Player): Logic (#16305)
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@@ -5284,7 +5284,7 @@ bool Player::LoadFromDB(ObjectGuid playerGuid, CharacterDatabaseQueryHolder cons
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if (at)
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Relocate(at->target_X, at->target_Y, at->target_Z, at->target_Orientation);
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else
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RelocateToHomebind();
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RelocateToHomebind();
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}
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// NOW player must have valid map
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