diff --git a/src/server/game/Entities/Player/PlayerStorage.cpp b/src/server/game/Entities/Player/PlayerStorage.cpp index 4b5336cfb..3c4feee11 100644 --- a/src/server/game/Entities/Player/PlayerStorage.cpp +++ b/src/server/game/Entities/Player/PlayerStorage.cpp @@ -5284,7 +5284,7 @@ bool Player::LoadFromDB(ObjectGuid playerGuid, CharacterDatabaseQueryHolder cons if (at) Relocate(at->target_X, at->target_Y, at->target_Z, at->target_Orientation); else - RelocateToHomebind(); + RelocateToHomebind(); } // NOW player must have valid map