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fix(Scripts/BlackTemple): Combat status (#15222)
Co-authored-by: Si1ker <Si1ker@users.noreply.github.com>
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@@ -250,6 +250,9 @@ public:
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me->CastCustomSpell(SPELL_SUMMON_ENSLAVED_SOUL, SPELLVALUE_MAX_TARGETS, 1, me, false);
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break;
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}
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if (!UpdateVictim())
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return;
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}
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bool CheckEvadeIfOutOfCombatArea() const override
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