feat(Tools/Mapextractor): Implemented liquid object detection (#11402)

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* Delete Utils.cpp
This commit is contained in:
IntelligentQuantum
2022-05-09 02:08:22 +04:30
committed by GitHub
parent 5036360c1e
commit a31a30566e
13 changed files with 394 additions and 382 deletions

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@@ -22,91 +22,7 @@
#include "mpq_libmpq04.h"
#include "wmo.h"
#define TILESIZE (533.33333f)
#define CHUNKSIZE ((TILESIZE) / 16.0f)
#define UNITSIZE (CHUNKSIZE / 8.0f)
class Liquid;
typedef struct
{
float x;
float y;
float z;
} svec;
struct vec
{
double x;
double y;
double z;
};
struct triangle
{
vec v[3];
};
typedef struct
{
float v9[16 * 8 + 1][16 * 8 + 1];
float v8[16 * 8][16 * 8];
} Cell;
typedef struct
{
double v9[9][9];
double v8[8][8];
uint16 area_id;
//Liquid *lq;
float waterlevel[9][9];
uint8 flag;
} chunk;
typedef struct
{
chunk ch[16][16];
} mcell;
struct MapChunkHeader
{
uint32 flags;
uint32 ix;
uint32 iy;
uint32 nLayers;
uint32 nDoodadRefs;
uint32 ofsHeight;
uint32 ofsNormal;
uint32 ofsLayer;
uint32 ofsRefs;
uint32 ofsAlpha;
uint32 sizeAlpha;
uint32 ofsShadow;
uint32 sizeShadow;
uint32 areaid;
uint32 nMapObjRefs;
uint32 holes;
uint16 s1;
uint16 s2;
uint32 d1;
uint32 d2;
uint32 d3;
uint32 predTex;
uint32 nEffectDoodad;
uint32 ofsSndEmitters;
uint32 nSndEmitters;
uint32 ofsLiquid;
uint32 sizeLiquid;
float zpos;
float xpos;
float ypos;
uint32 textureId;
uint32 props;
uint32 effectId;
};
#pragma pack(push, 1)
namespace ADT
{
struct MDDF
@@ -127,7 +43,7 @@ namespace ADT
Vec3D Rotation;
AaBox3D Bounds;
uint16 Flags;
uint16 DoodadSet; // can be larger than number of doodad sets in WMO
uint16 DoodadSet;
uint16 NameSet;
uint16 Scale;
};

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@@ -163,7 +163,7 @@ bool ExtractSingleWmo(std::string& fname)
string s = groupFileName;
WMOGroup fgroup(s);
if (!fgroup.open())
if (!fgroup.open(&froot))
{
printf("Could not open all Group file for: %s\n", plain_name);
file_ok = false;

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@@ -24,8 +24,8 @@
namespace VMAP
{
const char VMAP_MAGIC[] = "VMAP_4.6";
const char RAW_VMAP_MAGIC[] = "VMAP046"; // used in extracted vmap files with raw data
const char VMAP_MAGIC[] = "VMAP_4.7";
const char RAW_VMAP_MAGIC[] = "VMAP047"; // used in extracted vmap files with raw data
}
enum ModelFlags

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@@ -30,7 +30,7 @@
WMORoot::WMORoot(std::string const& filename)
: filename(filename), color(0), nTextures(0), nGroups(0), nPortals(0), nLights(0),
nDoodadNames(0), nDoodadDefs(0), nDoodadSets(0), RootWMOID(0), liquidType(0)
nDoodadNames(0), nDoodadDefs(0), nDoodadSets(0), RootWMOID(0), flags(0)
{
memset(bbcorn1, 0, sizeof(bbcorn1));
memset(bbcorn2, 0, sizeof(bbcorn2));
@@ -71,7 +71,7 @@ bool WMORoot::open()
f.read(&RootWMOID, 4);
f.read(bbcorn1, 12);
f.read(bbcorn2, 12);
f.read(&liquidType, 4);
f.read(&flags, 4);
}
else if (!strcmp(fourcc, "MODS"))
{
@@ -158,14 +158,14 @@ WMOGroup::WMOGroup(std::string const& filename) :
filename(std::move(filename)), MOPY(nullptr), MOVI(nullptr), MoviEx(nullptr), MOVT(nullptr), MOBA(nullptr), MobaEx(nullptr),
hlq(nullptr), LiquEx(nullptr), LiquBytes(nullptr), groupName(0), descGroupName(0), mogpFlags(0),
moprIdx(0), moprNItems(0), nBatchA(0), nBatchB(0), nBatchC(0), fogIdx(0),
liquidType(0), groupWMOID(0), mopy_size(0), moba_size(0), LiquEx_size(0),
groupLiquid(0), groupWMOID(0), mopy_size(0), moba_size(0), LiquEx_size(0),
nVertices(0), nTriangles(0), liquflags(0)
{
memset(bbcorn1, 0, sizeof(bbcorn1));
memset(bbcorn2, 0, sizeof(bbcorn2));
}
bool WMOGroup::open()
bool WMOGroup::open(WMORoot* rootWMO)
{
MPQFile f(filename.c_str());
if (f.isEof ())
@@ -202,8 +202,19 @@ bool WMOGroup::open()
f.read(&nBatchB, 2);
f.read(&nBatchC, 4);
f.read(&fogIdx, 4);
f.read(&liquidType, 4);
f.read(&groupLiquid, 4);
f.read(&groupWMOID, 4);
// according to WoW.Dev Wiki:
if (rootWMO->flags & 4)
groupLiquid = GetLiquidTypeId(groupLiquid);
else if (groupLiquid == 15)
groupLiquid = 0;
else
groupLiquid = GetLiquidTypeId(groupLiquid + 1);
if (groupLiquid)
liquflags |= 2;
}
else if (!strcmp(fourcc, "MOPY"))
{
@@ -252,6 +263,19 @@ bool WMOGroup::open()
LiquBytes = new char[nLiquBytes];
f.read(LiquBytes, nLiquBytes);
// Determine legacy liquid type
if (!groupLiquid)
{
for (int i = 0; i < hlq->xtiles * hlq->ytiles; ++i)
{
if ((LiquBytes[i] & 0xF) != 15)
{
groupLiquid = GetLiquidTypeId((LiquBytes[i] & 0xF) + 1);
break;
}
}
}
/* std::ofstream llog("Buildings/liquid.log", ios_base::out | ios_base::app);
llog << filename;
llog << "\nbbox: " << bbcorn1[0] << ", " << bbcorn1[1] << ", " << bbcorn1[2] << " | " << bbcorn2[0] << ", " << bbcorn2[1] << ", " << bbcorn2[2];
@@ -423,78 +447,55 @@ int WMOGroup::ConvertToVMAPGroupWmo(FILE* output, WMORoot* rootWMO, bool precise
}
//------LIQU------------------------
if (LiquEx_size != 0)
if (liquflags & 3)
{
int LIQU_h[] = { 0x5551494C, static_cast<int>(sizeof(WMOLiquidHeader) + LiquEx_size) + hlq->xtiles * hlq->ytiles }; // "LIQU"
int LIQU_totalSize = sizeof(uint32);
if (liquflags & 1)
{
LIQU_totalSize += sizeof(WMOLiquidHeader);
LIQU_totalSize += LiquEx_size / sizeof(WMOLiquidVert) * sizeof(float);
LIQU_totalSize += hlq->xtiles * hlq->ytiles;
}
int LIQU_h[] = { 0x5551494C, LIQU_totalSize };// "LIQU"
fwrite(LIQU_h, 4, 2, output);
// according to WoW.Dev Wiki:
uint32 liquidEntry;
if (rootWMO->liquidType & 4)
liquidEntry = liquidType;
else if (liquidType == 15)
liquidEntry = 0;
else
liquidEntry = liquidType + 1;
if (!liquidEntry)
{
int v1; // edx@1
int v2; // eax@1
v1 = hlq->xtiles * hlq->ytiles;
v2 = 0;
if (v1 > 0)
{
while ((LiquBytes[v2] & 0xF) == 15)
{
++v2;
if (v2 >= v1)
break;
}
if (v2 < v1 && (LiquBytes[v2] & 0xF) != 15)
liquidEntry = (LiquBytes[v2] & 0xF) + 1;
}
}
if (liquidEntry && liquidEntry < 21)
{
switch ((liquidEntry - 1) & 3)
{
case 0:
liquidEntry = ((mogpFlags & 0x80000) != 0) + 13;
break;
case 1:
liquidEntry = 14;
break;
case 2:
liquidEntry = 19;
break;
case 3:
liquidEntry = 20;
break;
}
}
hlq->type = liquidEntry;
/* std::ofstream llog("Buildings/liquid.log", ios_base::out | ios_base::app);
llog << filename;
llog << ":\nliquidEntry: " << liquidEntry << " type: " << hlq->type << " (root:" << rootWMO->liquidType << " group:" << liquidType << ")\n";
llog.close(); */
fwrite(hlq, sizeof(WMOLiquidHeader), 1, output);
// only need height values, the other values are unknown anyway
for (uint32 i = 0; i < LiquEx_size / sizeof(WMOLiquidVert); ++i)
fwrite(&LiquEx[i].height, sizeof(float), 1, output);
// todo: compress to bit field
fwrite(LiquBytes, 1, hlq->xtiles * hlq->ytiles, output);
fwrite(&groupLiquid, sizeof(uint32), 1, output);
if (liquflags & 1)
{
fwrite(hlq, sizeof(WMOLiquidHeader), 1, output);
// only need height values, the other values are unknown anyway
for (uint32 i = 0; i < LiquEx_size / sizeof(WMOLiquidVert); ++i)
fwrite(&LiquEx[i].height, sizeof(float), 1, output);
// todo: compress to bit field
fwrite(LiquBytes, 1, hlq->xtiles * hlq->ytiles, output);
}
}
return nColTriangles;
}
uint32 WMOGroup::GetLiquidTypeId(uint32 liquidTypeId)
{
if (liquidTypeId < 21 && liquidTypeId)
{
switch (((static_cast<uint8>(liquidTypeId) - 1) & 3))
{
case 0: return ((mogpFlags & 0x80000) != 0) + 13;
case 1: return 14;
case 2: return 19;
case 3: return 20;
default: break;
}
}
return liquidTypeId;
}
WMOGroup::~WMOGroup()
{
delete [] MOPY;

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@@ -26,9 +26,6 @@
#include "vec3d.h"
#include "loadlib/loadlib.h"
#define TILESIZE (533.33333f)
#define CHUNKSIZE ((TILESIZE) / 16.0f)
// MOPY flags
enum MopyFlags
{
@@ -84,7 +81,7 @@ private:
std::string filename;
public:
unsigned int color;
uint32 nTextures, nGroups, nPortals, nLights, nDoodadNames, nDoodadDefs, nDoodadSets, RootWMOID, liquidType;
uint32 nTextures, nGroups, nPortals, nLights, nDoodadNames, nDoodadDefs, nDoodadSets, RootWMOID, flags;
float bbcorn1[3];
float bbcorn2[3];
@@ -105,7 +102,7 @@ struct WMOLiquidHeader
float pos_x;
float pos_y;
float pos_z;
short type;
short material;
};
struct WMOLiquidVert
@@ -141,7 +138,7 @@ public:
uint16 moprNItems;
uint16 nBatchA;
uint16 nBatchB;
uint32 nBatchC, fogIdx, liquidType, groupWMOID;
uint32 nBatchC, fogIdx, groupLiquid, groupWMOID;
int mopy_size, moba_size;
int LiquEx_size;
@@ -154,8 +151,9 @@ public:
WMOGroup(std::string const& filename);
~WMOGroup();
bool open();
bool open(WMORoot* rootWMO);
int ConvertToVMAPGroupWmo(FILE* output, WMORoot* rootWMO, bool preciseVectorData);
uint32 GetLiquidTypeId(uint32 liquidTypeId);
};
namespace MapObject