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fix(Script/SunwellPlateau): Demonic Vapor Trail now despawn. (#21687)
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@@ -394,6 +394,7 @@ struct npc_demonic_vapor_trail : public NullCreatureAI
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void Reset() override
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{
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me->CastSpell(me, SPELL_DEMONIC_VAPOR_TRAIL_PERIODIC, true);
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me->DespawnOrUnsummon(20000);
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}
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void SpellHitTarget(Unit*, SpellInfo const* spellInfo) override
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