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https://github.com/mod-playerbots/azerothcore-wotlk.git
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feat(Core/CreatureAddon): increased visibility for large creatures (#2304)
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@@ -325,6 +325,19 @@ void ObjectUpdater::Visit(GridRefManager<T> &m)
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}
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}
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template<class T>
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void LargeObjectUpdater::Visit(GridRefManager<T> &m)
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{
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T* obj;
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for (typename GridRefManager<T>::iterator iter = m.begin(); iter != m.end(); )
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{
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obj = iter->GetSource();
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++iter;
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if (obj->IsInWorld() && obj->IsVisibilityOverridden())
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obj->Update(i_timeDiff);
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}
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}
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bool AnyDeadUnitObjectInRangeCheck::operator()(Player* u)
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{
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return !u->IsAlive() && !u->HasAuraType(SPELL_AURA_GHOST) && i_searchObj->IsWithinDistInMap(u, i_range);
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@@ -358,3 +371,4 @@ bool AnyDeadUnitSpellTargetInRangeCheck::operator()(Creature* u)
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template void ObjectUpdater::Visit<Creature>(CreatureMapType&);
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template void ObjectUpdater::Visit<GameObject>(GameObjectMapType&);
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template void ObjectUpdater::Visit<DynamicObject>(DynamicObjectMapType&);
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template void LargeObjectUpdater::Visit<Creature>(CreatureMapType&);
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