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https://github.com/mod-playerbots/azerothcore-wotlk.git
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feat(Core/CreatureAddon): increased visibility for large creatures (#2304)
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@@ -2208,6 +2208,10 @@ bool Creature::LoadCreaturesAddon(bool reload)
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SetByteValue(UNIT_FIELD_BYTES_2, 3, 0);
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}
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// Check if Creature is Large
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if (cainfo->isLarge)
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SetVisibilityDistanceOverride(true);
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if (cainfo->emote != 0)
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SetUInt32Value(UNIT_NPC_EMOTESTATE, cainfo->emote);
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@@ -325,6 +325,7 @@ struct CreatureAddon
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uint32 bytes1;
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uint32 bytes2;
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uint32 emote;
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bool isLarge;
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std::vector<uint32> auras;
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};
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@@ -1522,6 +1522,8 @@ float WorldObject::GetVisibilityRange() const
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{
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if (isActiveObject() && !ToPlayer())
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return MAX_VISIBILITY_DISTANCE;
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else if (IsVisibilityOverridden() && GetTypeId() == TYPEID_UNIT)
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return MAX_VISIBILITY_DISTANCE;
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else if (GetTypeId() == TYPEID_GAMEOBJECT)
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{
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if (IsInWintergrasp())
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@@ -1545,6 +1547,8 @@ float WorldObject::GetSightRange(const WorldObject* target) const
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{
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if (target->isActiveObject() && !target->ToPlayer())
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return MAX_VISIBILITY_DISTANCE;
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else if (target->IsVisibilityOverridden() && target->GetTypeId() == TYPEID_UNIT)
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return MAX_VISIBILITY_DISTANCE;
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else if (target->GetTypeId() == TYPEID_GAMEOBJECT)
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{
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if (IsInWintergrasp() && target->IsInWintergrasp())
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