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fix(Script/Sunwell) Edit Felmyst timers and move emote in the right spell cast. (#21809)
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@@ -212,18 +212,18 @@ struct boss_felmyst : public BossAI
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DoCastVictim(SPELL_CLEAVE);
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}, 7500ms);
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ScheduleTimedEvent(12s, [&] {
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DoCastVictim(SPELL_CORROSION);
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}, 20s);
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ScheduleTimedEvent(18s, [&] {
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ScheduleTimedEvent(13s, 30s, [&] {
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Talk(YELL_BREATH);
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DoCastSelf(SPELL_GAS_NOVA);
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}, 20s);
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DoCastVictim(SPELL_CORROSION);
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}, 30s, 39s);
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ScheduleTimedEvent(25s, [&] {
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ScheduleTimedEvent(18s, 43s, [&] {
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DoCastSelf(SPELL_GAS_NOVA);
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}, 18s, 43s);
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ScheduleTimedEvent(26s, 53s, [&] {
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DoCastRandomTarget(SPELL_ENCAPSULATE_CHANNEL, 0, 50.0f);
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}, 25s);
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}, 26s, 53s);
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me->m_Events.AddEventAtOffset([&] {
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Talk(YELL_TAKEOFF);
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