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HandlePlayerLoginFromDB
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@@ -780,6 +780,7 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData)
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void WorldSession::HandlePlayerLoginFromDB(LoginQueryHolder const& holder)
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{
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m_playerLoading = true;
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ObjectGuid playerGuid = holder.GetGuid();
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Player* pCurrChar = new Player(this);
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