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refactor(GameObject): Update some methods to UpperCamelCase (#6487)
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@@ -803,7 +803,7 @@ void GameObject::Delete()
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AddObjectToRemoveList();
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}
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void GameObject::getFishLoot(Loot* fishloot, Player* loot_owner)
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void GameObject::GetFishLoot(Loot* fishloot, Player* loot_owner)
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{
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fishloot->clear();
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@@ -823,7 +823,7 @@ void GameObject::getFishLoot(Loot* fishloot, Player* loot_owner)
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}
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}
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void GameObject::getFishLootJunk(Loot* fishloot, Player* loot_owner)
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void GameObject::GetFishLootJunk(Loot* fishloot, Player* loot_owner)
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{
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fishloot->clear();
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