mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-21 12:47:07 +00:00
fix(Core/ZulGurub): Arlokk reset behaviour (#12154)
* fix(Core/ZulGurub): Arlokk reset behaviour * remove comment
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@@ -105,7 +105,8 @@ public:
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me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, uint32(WEAPON_DAGGER));
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me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, uint32(WEAPON_DAGGER));
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me->SetWalk(false);
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me->GetMotionMaster()->MovePoint(0, PosMoveOnSpawn[0]);
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me->SetHomePosition(PosMoveOnSpawn[0]);
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me->GetMotionMaster()->MoveTargetedHome();
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}
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void JustDied(Unit* /*killer*/) override
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@@ -131,31 +132,37 @@ public:
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{
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uint8 sideA = 0;
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uint8 sideB = 0;
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for (std::list<Creature*>::const_iterator itr = triggerList.begin(); itr != triggerList.end(); ++itr)
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for (auto const& trigger : triggerList)
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{
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if (Creature* trigger = *itr)
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if (trigger->GetPositionY() < -1625.0f)
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{
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if (trigger->GetPositionY() < -1625.0f)
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{
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_triggersSideAGUID[sideA] = trigger->GetGUID();
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++sideA;
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}
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else
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{
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_triggersSideBGUID[sideB] = trigger->GetGUID();
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++sideB;
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}
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_triggersSideAGUID[sideA] = trigger->GetGUID();
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++sideA;
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}
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else
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{
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_triggersSideBGUID[sideB] = trigger->GetGUID();
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++sideB;
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}
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}
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}
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}
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void JustReachedHome() override
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{
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if (GameObject* object = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(GO_GONG_OF_BETHEKK)))
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object->RemoveGameObjectFlag(GO_FLAG_NOT_SELECTABLE);
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me->DespawnOrUnsummon();
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}
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void EnterEvadeMode(EvadeReason why) override
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{
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BossAI::EnterEvadeMode(why);
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if (GameObject* object = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(GO_GONG_OF_BETHEKK)))
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object->RemoveGameObjectFlag(GO_FLAG_NOT_SELECTABLE);
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me->DespawnOrUnsummon(4000);
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std::list<Creature*> panthers;
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GetCreatureListWithEntryInGrid(panthers, me, NPC_ZULIAN_PROWLER, 200.f);
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for (auto const& panther : panthers)
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panther->DespawnOrUnsummon();
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}
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void SetData(uint32 id, uint32 /*value*/) override
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@@ -221,33 +228,27 @@ public:
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}
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case EVENT_TRANSFORM:
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{
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DoCast(me, SPELL_PANTHER_TRANSFORM); // SPELL_AURA_TRANSFORM
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DoCastSelf(SPELL_PANTHER_TRANSFORM); // SPELL_AURA_TRANSFORM
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me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, uint32(EQUIP_UNEQUIP));
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me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, uint32(EQUIP_UNEQUIP));
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/*
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const CreatureTemplate* cinfo = me->GetCreatureTemplate();
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me->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (cinfo->mindmg +((cinfo->mindmg/100) * 35)));
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me->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (cinfo->maxdmg +((cinfo->maxdmg/100) * 35)));
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me->UpdateDamagePhysical(BASE_ATTACK);
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*/
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me->AttackStop();
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DoResetThreat();
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me->SetReactState(REACT_PASSIVE);
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me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
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DoCast(me, SPELL_VANISH_VISUAL);
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DoCast(me, SPELL_VANISH);
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DoCastSelf(SPELL_VANISH_VISUAL);
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DoCastSelf(SPELL_VANISH);
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events.ScheduleEvent(EVENT_VANISH, 1000, 0, PHASE_ONE);
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break;
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}
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case EVENT_VANISH:
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DoCast(me, SPELL_SUPER_INVIS);
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DoCastSelf(SPELL_SUPER_INVIS);
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me->SetWalk(false);
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me->GetMotionMaster()->MovePoint(0, frand(-11551.0f, -11508.0f), frand(-1638.0f, -1617.0f), me->GetPositionZ());
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events.ScheduleEvent(EVENT_VANISH_2, 9000, 0, PHASE_ONE);
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break;
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case EVENT_VANISH_2:
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DoCast(me, SPELL_VANISH);
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DoCast(me, SPELL_SUPER_INVIS);
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DoCastSelf(SPELL_VANISH);
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DoCastSelf(SPELL_SUPER_INVIS);
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events.ScheduleEvent(EVENT_VISIBLE, urand(7000, 10000), 0, PHASE_ONE);
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break;
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case EVENT_VISIBLE:
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@@ -272,12 +273,6 @@ public:
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DoCast(me, SPELL_VANISH_VISUAL);
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me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, uint32(WEAPON_DAGGER));
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me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, uint32(WEAPON_DAGGER));
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/*
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const CreatureTemplate* cinfo = me->GetCreatureTemplate();
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me->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (cinfo->mindmg));
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me->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (cinfo->maxdmg));
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me->UpdateDamagePhysical(BASE_ATTACK);
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*/
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me->HandleStatModifier(UNIT_MOD_DAMAGE_MAINHAND, TOTAL_PCT, 35.0f, false); // hack
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events.ScheduleEvent(EVENT_SHADOW_WORD_PAIN, urand(4000, 7000), 0, PHASE_ONE);
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events.ScheduleEvent(EVENT_GOUGE, urand(12000, 15000), 0, PHASE_ONE);
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@@ -322,11 +317,6 @@ enum ZulianProwlerEvents
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EVENT_ATTACK = 1
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};
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/*Position const PosProwlerCenter[1] =
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{
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{ -11556.7f, -1631.344f, 41.2994f, 0.0f }
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};*/
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class npc_zulian_prowler : public CreatureScript
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{
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public:
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