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fix(Scripts/UtgardeKeep): Prince Keleseth not aggroing (#15523)
* fix(Scripts/Instance): Utgarde Keep - Prince Keleseth not aggroing from proximity. * update * zzz * typo * remove broadcast_text update
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@@ -0,0 +1,8 @@
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-- Prince Keleseth (Utgarde Keep)
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DELETE FROM `creature_text` WHERE `CreatureID`=23953 AND `GroupID`=6;
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INSERT INTO `creature_text` (`CreatureID`, `GroupID`, `ID`, `Text`, `Type`, `Language`, `Probability`, `Emote`, `Duration`, `Sound`, `BroadcastTextId`, `TextRange`, `comment`) VALUES
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(23953, 6, 0, 'Darkness waits.', 14, 0, 0, 0, 0, 13223, 29591, 0, 'Prince Keleseth - SAY_KILL');
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DELETE FROM `creature_text_locale` WHERE `CreatureID`=23953 AND `GroupID`=6 AND `Locale`='zhCN';
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INSERT INTO `creature_text_locale` (`CreatureID`, `GroupID`, `ID`, `Locale`, `Text`) VALUES
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(23953, 6, 0, 'zhCN', '黑暗在等着你呢。');
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@@ -29,6 +29,7 @@ enum eTexts
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SAY_SUMMON_SKELETONS = 2,
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SAY_FROST_TOMB_EMOTE = 4,
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SAY_DEATH = 5,
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SAY_KILL = 6,
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};
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enum eNPCs
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@@ -140,14 +141,13 @@ public:
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pInstance->SetData(DATA_KELESETH, NOT_STARTED);
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}
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void MoveInLineOfSight(Unit* /*who*/) override {}
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/*void KilledUnit(Unit * victim)
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void KilledUnit(Unit* victim) override
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{
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if (victim == me)
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return;
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DoScriptText(SAY_KILL, me);
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}*/
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if (victim->IsPlayer())
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{
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Talk(SAY_KILL);
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}
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}
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void JustDied(Unit* /*killer*/) override
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{
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