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fix(DB/SAI): Lupine Delusion (5097) and Illusionary Phantasm (6493) properly despawn when hit (#16382)
* Make illusionary creatures in SFK and SM disappear on hit. * Update data/sql/updates/pending_db_world/rev_1685233623001496914.sql --------- Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com>
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@@ -0,0 +1,10 @@
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-- 5097: Lupine Delusion (Shadowfang Keep)
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-- 6493: Illusionary Phantasm (Scarlet Monastery Graveyard)
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UPDATE `creature_template` SET `AIName` = 'SmartAI' WHERE `entry` IN (5097, 6493);
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DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` IN (5097, 6493));
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INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
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(5097, 0, 0, 0, 2, 0, 100, 0, 0, 99, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Lupine Delusion - Between 0-99% Health - Despawn Instant'),
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(5097, 0, 1, 0, 6, 0, 100, 0, 0, 0, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Lupine Delusion - On Just Died - Despawn Instant'),
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(6493, 0, 0, 0, 2, 0, 100, 0, 0, 99, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Illusionary Phantasm - Between 0-99% Health - Despawn Instant'),
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(6493, 0, 1, 0, 6, 0, 100, 0, 0, 0, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Illusionary Phantasm - On Just Died - Despawn Instant');
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