fix(DB/SAI): Lupine Delusion (5097) and Illusionary Phantasm (6493) properly despawn when hit (#16382)

* Make illusionary creatures in SFK and SM disappear on hit.

* Update data/sql/updates/pending_db_world/rev_1685233623001496914.sql

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Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com>
This commit is contained in:
KJack
2023-05-31 22:27:44 -04:00
committed by GitHub
parent d4150b8e08
commit 90cc602262

View File

@@ -0,0 +1,10 @@
-- 5097: Lupine Delusion (Shadowfang Keep)
-- 6493: Illusionary Phantasm (Scarlet Monastery Graveyard)
UPDATE `creature_template` SET `AIName` = 'SmartAI' WHERE `entry` IN (5097, 6493);
DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` IN (5097, 6493));
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(5097, 0, 0, 0, 2, 0, 100, 0, 0, 99, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Lupine Delusion - Between 0-99% Health - Despawn Instant'),
(5097, 0, 1, 0, 6, 0, 100, 0, 0, 0, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Lupine Delusion - On Just Died - Despawn Instant'),
(6493, 0, 0, 0, 2, 0, 100, 0, 0, 99, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Illusionary Phantasm - Between 0-99% Health - Despawn Instant'),
(6493, 0, 1, 0, 6, 0, 100, 0, 0, 0, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Illusionary Phantasm - On Just Died - Despawn Instant');