fix(Core/Spells): Implemented SPELL_GROUP_SPECIAL_FLAG_SKIP_STRONGER_SAME_SPELL. (#10307)

Fixed #10263
This commit is contained in:
UltraNix
2022-01-31 01:29:22 +01:00
committed by GitHub
parent 0c09e88f64
commit 8f8fbd95ce
5 changed files with 39 additions and 19 deletions

View File

@@ -325,21 +325,22 @@ typedef std::unordered_map<uint32, SpellBonusEntry> SpellBonusMap;
enum SpellGroupSpecialFlags
{
SPELL_GROUP_SPECIAL_FLAG_NONE = 0x000,
SPELL_GROUP_SPECIAL_FLAG_ELIXIR_BATTLE = 0x001,
SPELL_GROUP_SPECIAL_FLAG_ELIXIR_GUARDIAN = 0x002,
SPELL_GROUP_SPECIAL_FLAG_ELIXIR_UNSTABLE = 0x004,
SPELL_GROUP_SPECIAL_FLAG_ELIXIR_SHATTRATH = 0x008,
SPELL_GROUP_SPECIAL_FLAG_STACK_EXCLUSIVE_MAX = 0x00F,
SPELL_GROUP_SPECIAL_FLAG_FORCED_STRONGEST = 0x010, // xinef: specially helpful flag if some spells have different auras, but only one should be present
SPELL_GROUP_SPECIAL_FLAG_SKIP_STRONGER_CHECK = 0x020,
SPELL_GROUP_SPECIAL_FLAG_BASE_AMOUNT_CHECK = 0x040,
SPELL_GROUP_SPECIAL_FLAG_PRIORITY1 = 0x100,
SPELL_GROUP_SPECIAL_FLAG_PRIORITY2 = 0x200,
SPELL_GROUP_SPECIAL_FLAG_PRIORITY3 = 0x400,
SPELL_GROUP_SPECIAL_FLAG_PRIORITY4 = 0x800,
SPELL_GROUP_SPECIAL_FLAG_SAME_SPELL_CHECK = 0x1000,
SPELL_GROUP_SPECIAL_FLAG_MAX = 0x2000
SPELL_GROUP_SPECIAL_FLAG_NONE = 0x000,
SPELL_GROUP_SPECIAL_FLAG_ELIXIR_BATTLE = 0x001,
SPELL_GROUP_SPECIAL_FLAG_ELIXIR_GUARDIAN = 0x002,
SPELL_GROUP_SPECIAL_FLAG_ELIXIR_UNSTABLE = 0x004,
SPELL_GROUP_SPECIAL_FLAG_ELIXIR_SHATTRATH = 0x008,
SPELL_GROUP_SPECIAL_FLAG_STACK_EXCLUSIVE_MAX = 0x00F,
SPELL_GROUP_SPECIAL_FLAG_FORCED_STRONGEST = 0x010, // xinef: specially helpful flag if some spells have different auras, but only one should be present
SPELL_GROUP_SPECIAL_FLAG_SKIP_STRONGER_CHECK = 0x020,
SPELL_GROUP_SPECIAL_FLAG_BASE_AMOUNT_CHECK = 0x040,
SPELL_GROUP_SPECIAL_FLAG_PRIORITY1 = 0x100,
SPELL_GROUP_SPECIAL_FLAG_PRIORITY2 = 0x200,
SPELL_GROUP_SPECIAL_FLAG_PRIORITY3 = 0x400,
SPELL_GROUP_SPECIAL_FLAG_PRIORITY4 = 0x800,
SPELL_GROUP_SPECIAL_FLAG_SAME_SPELL_CHECK = 0x1000,
SPELL_GROUP_SPECIAL_FLAG_SKIP_STRONGER_SAME_SPELL = 0x2000,
SPELL_GROUP_SPECIAL_FLAG_MAX = 0x4000
};
enum SpellGroupStackFlags