fix(Core/Misc): Revert commits causing massive delays (#10408)

* this reverts commit (674b168add)

* this reverts commit (b085ee61eb)

* closes https://github.com/azerothcore/azerothcore-wotlk/issues/10407
This commit is contained in:
Kitzunu
2022-01-28 22:45:47 +01:00
committed by GitHub
parent 586699c2d0
commit 8f249a3d84
2 changed files with 0 additions and 6 deletions

View File

@@ -293,9 +293,6 @@ void Spell::EffectInstaKill(SpellEffIndex /*effIndex*/)
data << unitTarget->GetGUID();
data << uint32(m_spellInfo->Id);
m_caster->SendMessageToSet(&data, true);
// MDic - acidmanifesto: This is needed due to the Unit::DealDamage firing off immediately after the worldpacket which nerfs out additional spell animations
// The delay of half a second ensures the spell animations which are typically 0.4 seconds long have enough time to fire off
std::this_thread::sleep_for(500ms);
Unit::DealDamage(m_caster, unitTarget, unitTarget->GetHealth(), nullptr, NODAMAGE, SPELL_SCHOOL_MASK_NORMAL, nullptr, false);
}