fix(Core/Spells): Correct follow position for Pets and Companions. (#23154)

Co-authored-by: sogladev <sogladev@gmail.com>
This commit is contained in:
GrenderG
2025-10-09 20:09:40 +02:00
committed by GitHub
parent 8fbdca8d50
commit 8d2f307483
4 changed files with 17 additions and 7 deletions

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@@ -23,6 +23,7 @@
#include <array>
#include <string>
#include <vector>
#include <numbers>
enum ReactStates : uint8;
@@ -202,8 +203,10 @@ enum PetScalingSpells
SPELL_RISEN_GHOUL_SELF_STUN = 47466,
};
#define PET_FOLLOW_DIST 1.0f
#define PET_FOLLOW_ANGLE (M_PI/2)
constexpr float PET_FOLLOW_DIST = 2.0f;
constexpr float PET_FOLLOW_ANGLE = std::numbers::pi_v<float> / 2;
constexpr float MINI_PET_SUMMON_ANGLE = std::numbers::pi_v<float> / 4;
constexpr float MINI_PET_FOLLOW_ANGLE = std::numbers::pi_v<float>;
class PetStable
{

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@@ -2429,8 +2429,14 @@ void Spell::EffectSummonType(SpellEffIndex effIndex)
}
break;
}
case SUMMON_TYPE_JEEVES:
case SUMMON_TYPE_MINIPET:
// For companions, recalculate the position to ensure they spawn at the intended π/4 angle.
destTarget->Relocate(m_originalCaster->GetNearPosition(
m_originalCaster->GetDistance2d(destTarget->GetPositionX(), destTarget->GetPositionY()),
MINI_PET_SUMMON_ANGLE
));
[[fallthrough]];
case SUMMON_TYPE_JEEVES:
{
summon = m_caster->GetMap()->SummonCreature(entry, *destTarget, properties, duration, m_originalCaster, m_spellInfo->Id, 0, personalSpawn);
if (!summon || !summon->HasUnitTypeMask(UNIT_MASK_MINION))
@@ -2446,8 +2452,9 @@ void Spell::EffectSummonType(SpellEffIndex effIndex)
//summon->AI()->EnterEvadeMode();
if (properties->Type != SUMMON_TYPE_JEEVES)
{
summon->SetFacingToObject(m_originalCaster);
summon->GetMotionMaster()->Clear(false);
summon->GetMotionMaster()->MoveFollow(m_originalCaster, PET_FOLLOW_DIST, summon->GetFollowAngle(), MOTION_SLOT_ACTIVE);
summon->GetMotionMaster()->MoveFollow(m_originalCaster, PET_FOLLOW_DIST, MINI_PET_FOLLOW_ANGLE, MOTION_SLOT_ACTIVE);
}
break;
}

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@@ -160,7 +160,7 @@ struct npc_pet_gen_argent_pony_bridle : public ScriptedAI
if (Unit* owner = me->GetCharmerOrOwner())
{
me->GetMotionMaster()->Clear(false);
me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle(), MOTION_SLOT_ACTIVE);
me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, MINI_PET_FOLLOW_ANGLE, MOTION_SLOT_ACTIVE);
}
}
@@ -709,7 +709,7 @@ struct npc_pet_gen_toxic_wasteling : public PassiveAI
if (Unit* owner = me->GetCharmerOrOwner())
{
me->GetMotionMaster()->Clear(false);
me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle(), MOTION_SLOT_ACTIVE);
me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, MINI_PET_FOLLOW_ANGLE, MOTION_SLOT_ACTIVE);
}
me->AddAura(71854, me); // Growth
checkTimer = 0;

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@@ -1083,7 +1083,7 @@ class spell_item_enchanted_broom_periodic : public AuraScript
{
if (owner->isMoving())
{
GetTarget()->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, GetTarget()->GetFollowAngle(), MOTION_SLOT_ACTIVE);
GetTarget()->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, MINI_PET_FOLLOW_ANGLE, MOTION_SLOT_ACTIVE);
}
else
{