mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-25 14:46:24 +00:00
refactor(Core/SpellInfo): Positive/Negative spells from SpellFamilyName into DB (#3149)
* Implement SPELL_ATTR0_CU_POSITIVE_EFF0 * Implement SPELL_ATTR0_CU_POSITIVE_EFF1 * Implement SPELL_ATTR0_CU_POSITIVE_EFF2 * Move SpellFamilyName spells into DB to define if they are POSITIVE or NEGATIVE spells * Rename column from entry to spell_id to make more sense
This commit is contained in:
@@ -186,8 +186,12 @@ enum SpellCustomAttributes
|
||||
SPELL_ATTR0_CU_SINGLE_AURA_STACK = 0x00400000, // pussywizard
|
||||
SPELL_ATTR0_CU_SCHOOLMASK_NORMAL_WITH_MAGIC = 0x00800000,
|
||||
SPELL_ATTR0_CU_ENCOUNTER_REWARD = 0x01000000, // pussywizard
|
||||
SPELL_ATTR0_CU_POSITIVE_EFF0 = 0x02000000,
|
||||
SPELL_ATTR0_CU_POSITIVE_EFF1 = 0x04000000,
|
||||
SPELL_ATTR0_CU_POSITIVE_EFF2 = 0x08000000,
|
||||
|
||||
SPELL_ATTR0_CU_NEGATIVE = SPELL_ATTR0_CU_NEGATIVE_EFF0 | SPELL_ATTR0_CU_NEGATIVE_EFF1 | SPELL_ATTR0_CU_NEGATIVE_EFF2,
|
||||
SPELL_ATTR0_CU_POSITIVE = SPELL_ATTR0_CU_POSITIVE_EFF0 | SPELL_ATTR0_CU_POSITIVE_EFF1 | SPELL_ATTR0_CU_POSITIVE_EFF2,
|
||||
};
|
||||
|
||||
uint32 GetTargetFlagMask(SpellTargetObjectTypes objType);
|
||||
|
||||
Reference in New Issue
Block a user