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fix(Scripts/Karazhan): Fix Aran's chase distance and Blink conditions (#17296)
* Revert "chore(Worldserver/Config): Clean up and reorganize config file (#17272)"
This reverts commit c709e2e7d3.
* fix(Scripts/Karazhan): Fix Aran's chase distance and Blink conditions
* Revert "Revert "chore(Worldserver/Config): Clean up and reorganize config file (#17272)""
This reverts commit 7075437947203943872aa7606c07c82ae4c8c93c.
* Update rev_1695004374973517300.sql
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@@ -0,0 +1,4 @@
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--
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DELETE FROM `conditions` WHERE (`SourceTypeOrReferenceId` = 13) AND (`SourceGroup` = 1) AND (`SourceEntry` = 29967);
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INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES
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(13, 1, 29967, 0, 0, 31, 0, 3, 17176, 0, 0, 0, 0, '', 'Shade of Aran Blink (29967) can only target Shade of Aran Teleport Center (17176)');
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@@ -147,6 +147,18 @@ struct boss_shade_of_aran : public BossAI
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});
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}
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void AttackStart(Unit* who) override
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{
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if (who && who->isTargetableForAttack() && me->GetReactState() != REACT_PASSIVE)
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{
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if (me->Attack(who, false))
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{
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me->GetMotionMaster()->MoveChase(who, 45.0f, 0);
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me->AddThreat(who, 0.0f);
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}
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}
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}
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void KilledUnit(Unit* /*victim*/) override
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{
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Talk(SAY_KILL);
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