fix(Core/Spells): Implement SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CL… (#9615)

* fix(Core/Spells): Implement SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT

* cherry-pick commit (b3b7f0761d)

* fix build
This commit is contained in:
Kitzunu
2021-12-17 00:29:33 +01:00
committed by GitHub
parent 7a6058e2b1
commit 89a1b5c9f4
7 changed files with 78 additions and 40 deletions

View File

@@ -2325,6 +2325,7 @@ uint32 SpellInfo::GetMaxTicks() const
case SPELL_AURA_PERIODIC_DAMAGE:
case SPELL_AURA_PERIODIC_HEAL:
case SPELL_AURA_PERIODIC_LEECH:
case SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT:
if (Effects[x].Amplitude != 0)
return DotDuration / Effects[x].Amplitude;
break;
@@ -2656,6 +2657,7 @@ bool SpellInfo::_IsPositiveEffect(uint8 effIndex, bool deep) const
case SPELL_AURA_ADD_TARGET_TRIGGER:
return true;
case SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE:
case SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT:
case SPELL_AURA_PERIODIC_TRIGGER_SPELL:
if (!deep)
{