mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
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Merge branch 'master' of https://github.com/azerothcore/azerothcore-wotlk
This commit is contained in:
40
data/sql/updates/db_world/2018_09_24_00.sql
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40
data/sql/updates/db_world/2018_09_24_00.sql
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@@ -0,0 +1,40 @@
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-- DB update 2018_08_26_00 -> 2018_09_24_00
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DROP PROCEDURE IF EXISTS `updateDb`;
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DELIMITER //
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CREATE PROCEDURE updateDb ()
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proc:BEGIN DECLARE OK VARCHAR(100) DEFAULT 'FALSE';
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SELECT COUNT(*) INTO @COLEXISTS
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FROM information_schema.COLUMNS
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WHERE TABLE_SCHEMA = DATABASE() AND TABLE_NAME = 'version_db_world' AND COLUMN_NAME = '2018_08_26_00';
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IF @COLEXISTS = 0 THEN LEAVE proc; END IF;
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START TRANSACTION;
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ALTER TABLE version_db_world CHANGE COLUMN 2018_08_26_00 2018_09_24_00 bit;
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SELECT sql_rev INTO OK FROM version_db_world WHERE sql_rev = '1537701976962508800'; IF OK <> 'FALSE' THEN LEAVE proc; END IF;
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--
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-- START UPDATING QUERIES
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--
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INSERT INTO version_db_world (`sql_rev`) VALUES ('1537701976962508800');
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SET @ENTRY := 7726;
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DELETE FROM smart_scripts WHERE entryOrGuid = 7726 AND source_type = 0;
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UPDATE creature_template SET AIName="SmartAI" WHERE entry= @ENTRY;
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INSERT INTO smart_scripts (entryorguid, source_type, id, link, event_type, event_phase_mask, event_chance, event_flags, event_param1, event_param2, event_param3, event_param4, action_type, action_param1, action_param2, action_param3, action_param4, action_param5, action_param6, target_type, target_param1, target_param2, target_param3, target_x, target_y, target_z, target_o, comment) VALUES
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(@ENTRY, 0, 0, 0, 4, 0, 100, 1, 0, 0, 0, 0, 22, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, "On aggro - Self: Set event phase to 1"),
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(@ENTRY, 0, 1, 0, 0, 1, 100, 0, 0, 0, 3400, 4700, 11, 9739, 64, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, "Every 3.4 - 4.7 seconds (0 - 0s initially) [IC] - Self: Cast spell 9739 on Victim"),
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(@ENTRY, 0, 2, 0, 2, 0, 100, 1, 0, 50, 0, 0, 22, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, "When health between 0 and 50 (check every 0 - 0 ms) - Self: Set event phase to 2"),
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(@ENTRY, 0, 3, 0, 0, 2, 100, 1, 0, 0, 0, 0, 11, 19030, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, "Once [IC] - Self: Cast spell 19030 on Self"),
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(@ENTRY, 0, 4, 0, 0, 2, 100, 0, 5000, 7000, 11000, 13000, 11, 12161, 2, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, "Every 11 - 13 seconds (5 - 7s initially) [IC] - Self: Cast spell 12161 on Victim"),
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(@ENTRY, 0, 5, 0, 0, 2, 100, 0, 8000, 10000, 24000, 28000, 11, 15727, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, "Every 24 - 28 seconds (8 - 10s initially) [IC] - Self: Cast spell 15727 on Self"),
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(@ENTRY, 0, 6, 0, 0, 2, 100, 1, 0, 0, 0, 0, 21, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, "Once [IC] - Self: Enable combat based movement"),
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(@ENTRY, 0, 7, 0, 2, 0, 100, 1, 0, 15, 0, 0, 25, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, "When health between 0 and 15 (check every 0 - 0 ms) - Self: Flee for assist"),
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(@ENTRY, 0, 8, 0, 25, 0, 100, 0, 0, 0, 0, 0, 28, 19030, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, "On reset (e.g. after reaching home) - Self: Remove aura due to spell 19030"),
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(@ENTRY, 0, 9, 0, 25, 0, 100, 0, 0, 0, 0, 0, 3, 7726, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, "On reset (e.g. after reaching home) - Self: Morph to model from creature Grimtotem Naturalist");
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--
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-- END UPDATING QUERIES
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--
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COMMIT;
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END //
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DELIMITER ;
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CALL updateDb();
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DROP PROCEDURE IF EXISTS `updateDb`;
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33
data/sql/updates/db_world/2018_09_26_00.sql
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33
data/sql/updates/db_world/2018_09_26_00.sql
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@@ -0,0 +1,33 @@
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-- DB update 2018_09_24_00 -> 2018_09_26_00
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DROP PROCEDURE IF EXISTS `updateDb`;
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DELIMITER //
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CREATE PROCEDURE updateDb ()
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proc:BEGIN DECLARE OK VARCHAR(100) DEFAULT 'FALSE';
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SELECT COUNT(*) INTO @COLEXISTS
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FROM information_schema.COLUMNS
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WHERE TABLE_SCHEMA = DATABASE() AND TABLE_NAME = 'version_db_world' AND COLUMN_NAME = '2018_09_24_00';
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IF @COLEXISTS = 0 THEN LEAVE proc; END IF;
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START TRANSACTION;
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ALTER TABLE version_db_world CHANGE COLUMN 2018_09_24_00 2018_09_26_00 bit;
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SELECT sql_rev INTO OK FROM version_db_world WHERE sql_rev = '1537776455769123600'; IF OK <> 'FALSE' THEN LEAVE proc; END IF;
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--
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-- START UPDATING QUERIES
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--
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INSERT INTO version_db_world (`sql_rev`) VALUES ('1537776455769123600');
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DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=14 AND `SourceGroup`=6658 AND `SourceEntry`=7917 AND `SourceId`=0 AND `ElseGroup`=0 AND `ConditionTypeOrReference`=8 AND `ConditionTarget`=0 AND `ConditionValue1`=8599 AND `ConditionValue2`=0 AND `ConditionValue3`=0;
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INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES (14, 6658, 7917, 0, 0, 8, 0, 8599, 0, 0, 1, 0, 0, '', 'Show text if player doesn\'t have quest rewarded');
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DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=14 AND `SourceGroup`=6658 AND `SourceEntry`=7916 AND `SourceId`=0 AND `ElseGroup`=0 AND `ConditionTypeOrReference`=8 AND `ConditionTarget`=0 AND `ConditionValue1`=8599 AND `ConditionValue2`=0 AND `ConditionValue3`=0;
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INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES (14, 6658, 7916, 0, 0, 8, 0, 8599, 0, 0, 0, 0, 0, '', 'Show text if player has quest rewarded');
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DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=15 AND `SourceGroup`=6658 AND `SourceEntry`=0 AND `SourceId`=0 AND `ElseGroup`=0 AND `ConditionTypeOrReference`=8 AND `ConditionTarget`=0 AND `ConditionValue1`=8599 AND `ConditionValue2`=0 AND `ConditionValue3`=0;
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INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES (15, 6658, 0, 0, 0, 8, 0, 8599, 0, 0, 0, 0, 0, '', 'Show gossip only if player has quest done');
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--
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-- END UPDATING QUERIES
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--
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COMMIT;
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END //
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DELIMITER ;
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CALL updateDb();
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DROP PROCEDURE IF EXISTS `updateDb`;
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@@ -181,8 +181,11 @@ DBLogLevel = 1
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#
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# UseProcessors
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# Description: Processors mask for Windows and Linux based multi-processor systems.
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# Example: A computer with 2 CPUs:
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# 1 - 1st CPU only, 2 - 2nd CPU only, 3 - 1st and 2nd CPU, because 1 | 2 is 3
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# Example: For a computer with 3 CPUs:
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# 1 - 1st CPU only
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# 2 - 2nd CPU only
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# 4 - 3rd CPU only
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# 6 - 2nd + 3rd CPUs, because "2 | 4" -> 6
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# Default: 0 - (Selected by OS)
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# 1+ - (Bit mask value of selected processors)
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@@ -147,7 +147,12 @@ BindIP = "0.0.0.0"
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# PERFORMANCE SETTINGS
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#
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# UseProcessors
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# Description: Processors mask for Windows based multi-processor systems.
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# Description: Processors mask for Windows and Linux based multi-processor systems.
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# Example: For a computer with 3 CPUs:
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# 1 - 1st CPU only
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# 2 - 2nd CPU only
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# 4 - 3rd CPU only
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# 6 - 2nd + 3rd CPUs, because "2 | 4" -> 6
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# Default: 0 - (Selected by OS)
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# 1+ - (Bit mask value of selected processors)
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@@ -1453,7 +1458,7 @@ BirthdayTime = 1222964635
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#
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# IsContinentTransport.Enabled
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# Description: Controls the continent transport (ships, zeppelins etc..)
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# Default: 1 - (Enabled)
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# Default: 1 - (Enabled)
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#
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#
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@@ -1461,11 +1466,11 @@ IsContinentTransport.Enabled = 1
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#
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# IsPreloadedContinentTransport.Enabled
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# Description: Should we preload the transport?
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# Description: Should we preload the transport?
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# (Not recommended on low-end servers as it consumes 100% more ram)
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# and it's not really necessary to be enabled.
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#
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# Default: 0 - (Disabled)
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# Default: 0 - (Disabled)
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#
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#
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@@ -3127,7 +3132,7 @@ EnableLoginAfterDC = 1
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#
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# DontCacheRandomMovementPaths
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# Description: Random movement paths (calculated using MoveMaps) can be cached to save cpu time,
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# Description: Random movement paths (calculated using MoveMaps) can be cached to save cpu time,
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# but this may use up considerable amount of memory and can be prevented by setting this option to 1.
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# Recommended setting for populated servers is having enough RAM and setting this to 0.
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# Default: 0 - (cache paths, uses more memory)
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@@ -3145,7 +3150,7 @@ MoveMaps.Enable = 1
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#
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# Minigob.Manabonk.Enable
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# Description: Enable/ Disable Minigob Manabonk
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# Description: Enable/ Disable Minigob Manabonk
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# Default: 1
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Minigob.Manabonk.Enable = 1
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