feat(Core/DBC): rework load DBC (#3002)

* Move DBC load system from TC
* Add db tables for all dbc
* Support override data from db
* Support override spells from db (#2994)
This commit is contained in:
Kargatum
2020-07-22 13:43:16 +07:00
committed by GitHub
parent 3cce44469a
commit 833611f1c5
19 changed files with 13497 additions and 843 deletions

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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
* Copyright (C) 2008-2020 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include "DBCDatabaseLoader.h"
#include "Common.h"
#include "DatabaseEnv.h"
#include "Errors.h"
#include "Log.h"
#include "StringFormat.h"
#include <sstream>
DBCDatabaseLoader::DBCDatabaseLoader(char const* tableName, char const* dbcFormatString, std::vector<char*>& stringPool)
: _sqlTableName(tableName),
_dbcFormat(dbcFormatString),
_sqlIndexPos(0),
_recordSize(0),
_stringPool(stringPool)
{
// Get sql index position
int32 indexPos = -1;
_recordSize = DBCFileLoader::GetFormatRecordSize(_dbcFormat, &indexPos);
ASSERT(_recordSize);
}
char* DBCDatabaseLoader::Load(uint32& records, char**& indexTable)
{
std::string query = acore::StringFormat("SELECT * FROM `%s` ORDER BY `ID` DESC", _sqlTableName);
// no error if empty set
QueryResult result = WorldDatabase.Query(query.c_str());
if (!result)
return nullptr;
// Check if sql index pos is valid
if (int32(result->GetFieldCount() - 1) < _sqlIndexPos)
{
ASSERT(false, "Invalid index pos for dbc: '%s'", _sqlTableName);
return nullptr;
}
// Resize index table
// database query *MUST* contain ORDER BY `index_field` DESC clause
uint32 indexTableSize = std::max(records, (*result)[_sqlIndexPos].GetUInt32() + 1);
if (indexTableSize > records)
{
char** tmpIdxTable = new char*[indexTableSize];
memset(tmpIdxTable, 0, indexTableSize * sizeof(char*));
memcpy(tmpIdxTable, indexTable, records * sizeof(char*));
delete[] indexTable;
indexTable = tmpIdxTable;
}
std::unique_ptr<char[]> dataTable = std::make_unique<char[]>(result->GetRowCount() * _recordSize);
std::unique_ptr<uint32[]> newIndexes = std::make_unique<uint32[]>(result->GetRowCount());
uint32 newRecords = 0;
// Insert sql data into the data array
do
{
Field* fields = result->Fetch();
uint32 indexValue = fields[_sqlIndexPos].GetUInt32();
char* dataValue = indexTable[indexValue];
// If exist in DBC file override from DB
newIndexes[newRecords] = indexValue;
dataValue = &dataTable[newRecords++ * _recordSize];
uint32 dataOffset = 0;
uint32 sqlColumnNumber = 0;
char const* dbcFormat = _dbcFormat;
for (; (*dbcFormat); ++dbcFormat)
{
switch (*dbcFormat)
{
case FT_FLOAT:
*reinterpret_cast<float*>(&dataValue[dataOffset]) = fields[sqlColumnNumber].GetFloat();
dataOffset += sizeof(float);
break;
case FT_IND:
case FT_INT:
*reinterpret_cast<uint32*>(&dataValue[dataOffset]) = fields[sqlColumnNumber].GetUInt32();
dataOffset += sizeof(uint32);
break;
case FT_BYTE:
*reinterpret_cast<uint8*>(&dataValue[dataOffset]) = fields[sqlColumnNumber].GetUInt8();
dataOffset += sizeof(uint8);
break;
case FT_STRING:
*reinterpret_cast<char**>(&dataValue[dataOffset]) = CloneStringToPool(fields[sqlColumnNumber].GetString());
dataOffset += sizeof(char*);
break;
case FT_SORT:
case FT_NA:
break;
default:
ASSERT(false, "Unsupported data type '%c' in table '%s'", *dbcFormat, _sqlTableName);
return nullptr;
}
++sqlColumnNumber;
}
ASSERT(sqlColumnNumber == result->GetFieldCount(), "SQL format string does not match database for table: '%s'", _sqlTableName);
ASSERT(dataOffset == _recordSize);
} while (result->NextRow());
ASSERT(newRecords == result->GetRowCount());
// insert new records to index table
for (uint32 i = 0; i < newRecords; ++i)
indexTable[newIndexes[i]] = &dataTable[i * _recordSize];
records = indexTableSize;
return dataTable.release();
}
char* DBCDatabaseLoader::CloneStringToPool(std::string const& str)
{
char* buf = new char[str.size() + 1];
memcpy(buf, str.c_str(), str.size() + 1);
_stringPool.push_back(buf);
return buf;
}

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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
* Copyright (C) 2008-2020 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef DBCDatabaseLoader_h__
#define DBCDatabaseLoader_h__
#include "DBCFileLoader.h"
#include <string>
#include <vector>
struct DBCDatabaseLoader
{
DBCDatabaseLoader(char const* dbTable, char const* dbcFormatString, std::vector<char*>& stringPool);
char* Load(uint32& records, char**& indexTable);
private:
char const* _sqlTableName;
char const* _dbcFormat;
int32 _sqlIndexPos;
uint32 _recordSize;
std::vector<char*>& _stringPool;
char* CloneStringToPool(std::string const& str);
DBCDatabaseLoader(DBCDatabaseLoader const& right) = delete;
DBCDatabaseLoader& operator=(DBCDatabaseLoader const& right) = delete;
};
#endif // DBCDatabaseLoader_h__

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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef DBCENUMS_H
#define DBCENUMS_H
// Client expected level limitation, like as used in DBC item max levels for "until max player level"
// use as default max player level, must be fit max level for used client
// also see MAX_LEVEL and STRONG_MAX_LEVEL define
#define DEFAULT_MAX_LEVEL 80
// client supported max level for player/pets/etc. Avoid overflow or client stability affected.
// also see GT_MAX_LEVEL define
#define MAX_LEVEL 100
// Server side limitation. Base at used code requirements.
// also see MAX_LEVEL and GT_MAX_LEVEL define
#define STRONG_MAX_LEVEL 255
enum BattlegroundBracketId // bracketId for level ranges
{
BG_BRACKET_ID_FIRST = 0,
BG_BRACKET_ID_LAST = 15
};
// must be max value in PvPDificulty slot+1
#define MAX_BATTLEGROUND_BRACKETS 16
enum AreaTeams
{
AREATEAM_NONE = 0,
AREATEAM_ALLY = 2,
AREATEAM_HORDE = 4,
AREATEAM_ANY = 6
};
enum AchievementFaction
{
ACHIEVEMENT_FACTION_HORDE = 0,
ACHIEVEMENT_FACTION_ALLIANCE = 1,
ACHIEVEMENT_FACTION_ANY = -1,
};
enum AchievementFlags
{
ACHIEVEMENT_FLAG_COUNTER = 0x00000001, // Just count statistic (never stop and complete)
ACHIEVEMENT_FLAG_HIDDEN = 0x00000002, // Not sent to client - internal use only
ACHIEVEMENT_FLAG_STORE_MAX_VALUE = 0x00000004, // Store only max value? used only in "Reach level xx"
ACHIEVEMENT_FLAG_SUMM = 0x00000008, // Use summ criteria value from all reqirements (and calculate max value)
ACHIEVEMENT_FLAG_MAX_USED = 0x00000010, // Show max criteria (and calculate max value ??)
ACHIEVEMENT_FLAG_REQ_COUNT = 0x00000020, // Use not zero req count (and calculate max value)
ACHIEVEMENT_FLAG_AVERAGE = 0x00000040, // Show as average value (value / time_in_days) depend from other flag (by def use last criteria value)
ACHIEVEMENT_FLAG_BAR = 0x00000080, // Show as progress bar (value / max vale) depend from other flag (by def use last criteria value)
ACHIEVEMENT_FLAG_REALM_FIRST_REACH = 0x00000100, //
ACHIEVEMENT_FLAG_REALM_FIRST_KILL = 0x00000200, //
};
#define MAX_CRITERIA_REQUIREMENTS 2
enum AchievementCriteriaCondition
{
ACHIEVEMENT_CRITERIA_CONDITION_NONE = 0,
ACHIEVEMENT_CRITERIA_CONDITION_NO_DEATH = 1, // reset progress on death
ACHIEVEMENT_CRITERIA_CONDITION_UNK1 = 2, // only used in "Complete a daily quest every day for five consecutive days"
ACHIEVEMENT_CRITERIA_CONDITION_BG_MAP = 3, // requires you to be on specific map, reset at change
ACHIEVEMENT_CRITERIA_CONDITION_NO_LOSE = 4, // only used in "Win 10 arenas without losing"
ACHIEVEMENT_CRITERIA_CONDITION_NO_SPELL_HIT = 9, // requires the player not to be hit by specific spell
ACHIEVEMENT_CRITERIA_CONDITION_NOT_IN_GROUP = 10, // requires the player not to be in group
ACHIEVEMENT_CRITERIA_CONDITION_UNK3 = 13, // unk
ACHIEVEMENT_CRITERIA_CONDITION_TOTAL = 14
};
enum AchievementCriteriaFlags
{
ACHIEVEMENT_CRITERIA_FLAG_SHOW_PROGRESS_BAR = 0x00000001, // Show progress as bar
ACHIEVEMENT_CRITERIA_FLAG_HIDDEN = 0x00000002, // Not show criteria in client
ACHIEVEMENT_CRITERIA_FLAG_FAIL_ACHIEVEMENT = 0x00000004, // BG related??
ACHIEVEMENT_CRITERIA_FLAG_RESET_ON_START = 0x00000008, //
ACHIEVEMENT_CRITERIA_FLAG_IS_DATE = 0x00000010, // not used
ACHIEVEMENT_CRITERIA_FLAG_MONEY_COUNTER = 0x00000020 // Displays counter as money
};
enum AchievementCriteriaTimedTypes
{
ACHIEVEMENT_TIMED_TYPE_EVENT = 1, // Timer is started by internal event with id in timerStartEvent
ACHIEVEMENT_TIMED_TYPE_QUEST = 2, // Timer is started by accepting quest with entry in timerStartEvent
ACHIEVEMENT_TIMED_TYPE_SPELL_CASTER = 5, // Timer is started by casting a spell with entry in timerStartEvent
ACHIEVEMENT_TIMED_TYPE_SPELL_TARGET = 6, // Timer is started by being target of spell with entry in timerStartEvent
ACHIEVEMENT_TIMED_TYPE_CREATURE = 7, // Timer is started by killing creature with entry in timerStartEvent
ACHIEVEMENT_TIMED_TYPE_ITEM = 9, // Timer is started by using item with entry in timerStartEvent
ACHIEVEMENT_TIMED_TYPE_MAX,
};
enum AchievementCriteriaTypes
{
ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE = 0,
ACHIEVEMENT_CRITERIA_TYPE_WIN_BG = 1,
ACHIEVEMENT_CRITERIA_TYPE_REACH_LEVEL = 5,
ACHIEVEMENT_CRITERIA_TYPE_REACH_SKILL_LEVEL = 7,
ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_ACHIEVEMENT = 8,
ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST_COUNT = 9,
ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST_DAILY = 10, // you have to complete a daily quest x times in a row
ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_IN_ZONE = 11,
ACHIEVEMENT_CRITERIA_TYPE_DAMAGE_DONE = 13,
ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST = 14,
ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_BATTLEGROUND = 15,
ACHIEVEMENT_CRITERIA_TYPE_DEATH_AT_MAP = 16,
ACHIEVEMENT_CRITERIA_TYPE_DEATH = 17,
ACHIEVEMENT_CRITERIA_TYPE_DEATH_IN_DUNGEON = 18,
ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_RAID = 19,
ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_CREATURE = 20,
ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_PLAYER = 23,
ACHIEVEMENT_CRITERIA_TYPE_FALL_WITHOUT_DYING = 24,
ACHIEVEMENT_CRITERIA_TYPE_DEATHS_FROM = 26,
ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST = 27,
ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET = 28,
ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL = 29,
ACHIEVEMENT_CRITERIA_TYPE_BG_OBJECTIVE_CAPTURE = 30,
ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL_AT_AREA = 31,
ACHIEVEMENT_CRITERIA_TYPE_WIN_ARENA = 32,
ACHIEVEMENT_CRITERIA_TYPE_PLAY_ARENA = 33,
ACHIEVEMENT_CRITERIA_TYPE_LEARN_SPELL = 34,
ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL = 35,
ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM = 36,
ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_ARENA = 37, // TODO: the archievements 1162 and 1163 requires a special rating which can't be found in the dbc
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_TEAM_RATING = 38,
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_PERSONAL_RATING = 39,
ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LEVEL = 40,
ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM = 41,
ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM = 42,
ACHIEVEMENT_CRITERIA_TYPE_EXPLORE_AREA = 43,
ACHIEVEMENT_CRITERIA_TYPE_OWN_RANK = 44,
ACHIEVEMENT_CRITERIA_TYPE_BUY_BANK_SLOT = 45,
ACHIEVEMENT_CRITERIA_TYPE_GAIN_REPUTATION = 46,
ACHIEVEMENT_CRITERIA_TYPE_GAIN_EXALTED_REPUTATION = 47,
ACHIEVEMENT_CRITERIA_TYPE_VISIT_BARBER_SHOP = 48, // note: rewarded as soon as the player payed, not at taking place at the seat
ACHIEVEMENT_CRITERIA_TYPE_EQUIP_EPIC_ITEM = 49,
ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED_ON_LOOT = 50, // TODO: itemlevel is mentioned in text but not present in dbc
ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED_ON_LOOT = 51,
ACHIEVEMENT_CRITERIA_TYPE_HK_CLASS = 52,
ACHIEVEMENT_CRITERIA_TYPE_HK_RACE = 53,
ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE = 54,
ACHIEVEMENT_CRITERIA_TYPE_HEALING_DONE = 55,
ACHIEVEMENT_CRITERIA_TYPE_GET_KILLING_BLOWS = 56, // TODO: in some cases map not present, and in some cases need do without die
ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM = 57,
ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_VENDORS = 59,
ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TALENTS = 60,
ACHIEVEMENT_CRITERIA_TYPE_NUMBER_OF_TALENT_RESETS = 61,
ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_QUEST_REWARD = 62,
ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TRAVELLING = 63,
ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_AT_BARBER = 65,
ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_MAIL = 66,
ACHIEVEMENT_CRITERIA_TYPE_LOOT_MONEY = 67,
ACHIEVEMENT_CRITERIA_TYPE_USE_GAMEOBJECT = 68,
ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2 = 69,
ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL = 70,
ACHIEVEMENT_CRITERIA_TYPE_FISH_IN_GAMEOBJECT = 72,
ACHIEVEMENT_CRITERIA_TYPE_ON_LOGIN = 74, // TODO: title id is not mentioned in dbc
ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILLLINE_SPELLS = 75,
ACHIEVEMENT_CRITERIA_TYPE_WIN_DUEL = 76,
ACHIEVEMENT_CRITERIA_TYPE_LOSE_DUEL = 77,
ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE = 78, // TODO: creature type (demon, undead etc.) is not stored in dbc
ACHIEVEMENT_CRITERIA_TYPE_GOLD_EARNED_BY_AUCTIONS = 80,
ACHIEVEMENT_CRITERIA_TYPE_CREATE_AUCTION = 82,
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_AUCTION_BID = 83,
ACHIEVEMENT_CRITERIA_TYPE_WON_AUCTIONS = 84,
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_AUCTION_SOLD = 85,
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_GOLD_VALUE_OWNED = 86,
ACHIEVEMENT_CRITERIA_TYPE_GAIN_REVERED_REPUTATION = 87,
ACHIEVEMENT_CRITERIA_TYPE_GAIN_HONORED_REPUTATION = 88,
ACHIEVEMENT_CRITERIA_TYPE_KNOWN_FACTIONS = 89,
ACHIEVEMENT_CRITERIA_TYPE_LOOT_EPIC_ITEM = 90,
ACHIEVEMENT_CRITERIA_TYPE_RECEIVE_EPIC_ITEM = 91,
ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED = 93,
ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED = 94,
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEALTH = 95,
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_POWER = 96,
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_STAT = 97,
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_SPELLPOWER = 98,
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_ARMOR = 99,
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_RATING = 100,
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HIT_DEALT = 101,
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HIT_RECEIVED = 102,
ACHIEVEMENT_CRITERIA_TYPE_TOTAL_DAMAGE_RECEIVED = 103,
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEAL_CASTED = 104,
ACHIEVEMENT_CRITERIA_TYPE_TOTAL_HEALING_RECEIVED = 105,
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEALING_RECEIVED = 106,
ACHIEVEMENT_CRITERIA_TYPE_QUEST_ABANDONED = 107,
ACHIEVEMENT_CRITERIA_TYPE_FLIGHT_PATHS_TAKEN = 108,
ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE = 109,
ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2 = 110, // TODO: target entry is missing
ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LINE = 112,
ACHIEVEMENT_CRITERIA_TYPE_EARN_HONORABLE_KILL = 113,
ACHIEVEMENT_CRITERIA_TYPE_ACCEPTED_SUMMONINGS = 114,
ACHIEVEMENT_CRITERIA_TYPE_EARN_ACHIEVEMENT_POINTS = 115,
ACHIEVEMENT_CRITERIA_TYPE_USE_LFD_TO_GROUP_WITH_PLAYERS = 119,
ACHIEVEMENT_CRITERIA_TYPE_TOTAL = 124, // 0..123 => 124 criteria types total
};
enum AchievementCategory
{
CATEGORY_CHILDRENS_WEEK = 163,
};
enum AreaFlags
{
AREA_FLAG_UNK0 = 0x00000001, // Unknown
AREA_FLAG_UNK1 = 0x00000002, // Razorfen Downs, Naxxramas and Acherus: The Ebon Hold (3.3.5a)
AREA_FLAG_UNK2 = 0x00000004, // Only used for areas on map 571 (development before)
AREA_FLAG_SLAVE_CAPITAL = 0x00000008, // city and city subsones
AREA_FLAG_UNK3 = 0x00000010, // can't find common meaning
AREA_FLAG_SLAVE_CAPITAL2 = 0x00000020, // slave capital city flag?
AREA_FLAG_ALLOW_DUELS = 0x00000040, // allow to duel here
AREA_FLAG_ARENA = 0x00000080, // arena, both instanced and world arenas
AREA_FLAG_CAPITAL = 0x00000100, // main capital city flag
AREA_FLAG_CITY = 0x00000200, // only for one zone named "City" (where it located?)
AREA_FLAG_OUTLAND = 0x00000400, // expansion zones? (only Eye of the Storm not have this flag, but have 0x00004000 flag)
AREA_FLAG_SANCTUARY = 0x00000800, // sanctuary area (PvP disabled)
AREA_FLAG_NEED_FLY = 0x00001000, // Respawn alive at the graveyard without corpse
AREA_FLAG_UNUSED1 = 0x00002000, // Unused in 3.3.5a
AREA_FLAG_OUTLAND2 = 0x00004000, // expansion zones? (only Circle of Blood Arena not have this flag, but have 0x00000400 flag)
AREA_FLAG_OUTDOOR_PVP = 0x00008000, // pvp objective area? (Death's Door also has this flag although it's no pvp object area)
AREA_FLAG_ARENA_INSTANCE = 0x00010000, // used by instanced arenas only
AREA_FLAG_UNUSED2 = 0x00020000, // Unused in 3.3.5a
AREA_FLAG_CONTESTED_AREA = 0x00040000, // On PvP servers these areas are considered contested, even though the zone it is contained in is a Horde/Alliance territory.
AREA_FLAG_UNK4 = 0x00080000, // Valgarde and Acherus: The Ebon Hold
AREA_FLAG_LOWLEVEL = 0x00100000, // used for some starting areas with area_level <= 15
AREA_FLAG_TOWN = 0x00200000, // small towns with Inn
AREA_FLAG_REST_ZONE_HORDE = 0x00400000, // Instead of using areatriggers, the zone will act as one for Horde players (Warsong Hold, Acherus: The Ebon Hold, New Agamand Inn, Vengeance Landing Inn, Sunreaver Pavilion, etc)
AREA_FLAG_REST_ZONE_ALLIANCE = 0x00800000, // Instead of using areatriggers, the zone will act as one for Alliance players (Valgarde, Acherus: The Ebon Hold, Westguard Inn, Silver Covenant Pavilion, etc)
AREA_FLAG_WINTERGRASP = 0x01000000, // Wintergrasp and it's subzones
AREA_FLAG_INSIDE = 0x02000000, // used for determinating spell related inside/outside questions in Map::IsOutdoors
AREA_FLAG_OUTSIDE = 0x04000000, // used for determinating spell related inside/outside questions in Map::IsOutdoors
AREA_FLAG_WINTERGRASP_2 = 0x08000000, // Can Hearth And Resurrect From Area
AREA_FLAG_NO_FLY_ZONE = 0x20000000 // Marks zones where you cannot fly
};
enum Difficulty
{
REGULAR_DIFFICULTY = 0,
DUNGEON_DIFFICULTY_NORMAL = 0,
DUNGEON_DIFFICULTY_HEROIC = 1,
DUNGEON_DIFFICULTY_EPIC = 2,
RAID_DIFFICULTY_10MAN_NORMAL = 0,
RAID_DIFFICULTY_25MAN_NORMAL = 1,
RAID_DIFFICULTY_10MAN_HEROIC = 2,
RAID_DIFFICULTY_25MAN_HEROIC = 3,
};
#define RAID_DIFFICULTY_MASK_25MAN 1 // since 25man difficulties are 1 and 3, we can check them like that
#define MAX_DUNGEON_DIFFICULTY 3
#define MAX_RAID_DIFFICULTY 4
#define MAX_DIFFICULTY 4
enum SpawnMask
{
SPAWNMASK_CONTINENT = (1 << REGULAR_DIFFICULTY), // any any maps without spawn modes
SPAWNMASK_DUNGEON_NORMAL = (1 << DUNGEON_DIFFICULTY_NORMAL),
SPAWNMASK_DUNGEON_HEROIC = (1 << DUNGEON_DIFFICULTY_HEROIC),
SPAWNMASK_DUNGEON_ALL = (SPAWNMASK_DUNGEON_NORMAL | SPAWNMASK_DUNGEON_HEROIC),
SPAWNMASK_RAID_10MAN_NORMAL = (1 << RAID_DIFFICULTY_10MAN_NORMAL),
SPAWNMASK_RAID_25MAN_NORMAL = (1 << RAID_DIFFICULTY_25MAN_NORMAL),
SPAWNMASK_RAID_NORMAL_ALL = (SPAWNMASK_RAID_10MAN_NORMAL | SPAWNMASK_RAID_25MAN_NORMAL),
SPAWNMASK_RAID_10MAN_HEROIC = (1 << RAID_DIFFICULTY_10MAN_HEROIC),
SPAWNMASK_RAID_25MAN_HEROIC = (1 << RAID_DIFFICULTY_25MAN_HEROIC),
SPAWNMASK_RAID_HEROIC_ALL = (SPAWNMASK_RAID_10MAN_HEROIC | SPAWNMASK_RAID_25MAN_HEROIC),
SPAWNMASK_RAID_ALL = (SPAWNMASK_RAID_NORMAL_ALL | SPAWNMASK_RAID_HEROIC_ALL),
};
enum FactionTemplateFlags
{
FACTION_TEMPLATE_FLAG_PVP = 0x00000800, // flagged for PvP
FACTION_TEMPLATE_FLAG_CONTESTED_GUARD = 0x00001000, // faction will attack players that were involved in PvP combats
FACTION_TEMPLATE_FLAG_HOSTILE_BY_DEFAULT= 0x00002000,
};
enum FactionMasks
{
FACTION_MASK_PLAYER = 1, // any player
FACTION_MASK_ALLIANCE = 2, // player or creature from alliance team
FACTION_MASK_HORDE = 4, // player or creature from horde team
FACTION_MASK_MONSTER = 8 // aggressive creature from monster team
// if none flags set then non-aggressive creature
};
enum MapTypes // Lua_IsInInstance
{
MAP_COMMON = 0, // none
MAP_INSTANCE = 1, // party
MAP_RAID = 2, // raid
MAP_BATTLEGROUND = 3, // pvp
MAP_ARENA = 4 // arena
};
enum MapFlags
{
MAP_FLAG_DYNAMIC_DIFFICULTY = 0x100
};
enum AbilytyLearnType
{
ABILITY_LEARNED_ON_GET_PROFESSION_SKILL = 1,
ABILITY_LEARNED_ON_GET_RACE_OR_CLASS_SKILL = 2
};
enum ItemEnchantmentType
{
ITEM_ENCHANTMENT_TYPE_NONE = 0,
ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL = 1,
ITEM_ENCHANTMENT_TYPE_DAMAGE = 2,
ITEM_ENCHANTMENT_TYPE_EQUIP_SPELL = 3,
ITEM_ENCHANTMENT_TYPE_RESISTANCE = 4,
ITEM_ENCHANTMENT_TYPE_STAT = 5,
ITEM_ENCHANTMENT_TYPE_TOTEM = 6,
ITEM_ENCHANTMENT_TYPE_USE_SPELL = 7,
ITEM_ENCHANTMENT_TYPE_PRISMATIC_SOCKET = 8
};
enum ItemLimitCategoryMode
{
ITEM_LIMIT_CATEGORY_MODE_HAVE = 0, // limit applied to amount items in inventory/bank
ITEM_LIMIT_CATEGORY_MODE_EQUIP = 1, // limit applied to amount equipped items (including used gems)
};
enum SpellCategoryFlags
{
SPELL_CATEGORY_FLAG_COOLDOWN_SCALES_WITH_WEAPON_SPEED = 0x01, // unused
SPELL_CATEGORY_FLAG_COOLDOWN_STARTS_ON_EVENT = 0x04
};
enum TotemCategoryType
{
TOTEM_CATEGORY_TYPE_KNIFE = 1,
TOTEM_CATEGORY_TYPE_TOTEM = 2,
TOTEM_CATEGORY_TYPE_ROD = 3,
TOTEM_CATEGORY_TYPE_PICK = 21,
TOTEM_CATEGORY_TYPE_STONE = 22,
TOTEM_CATEGORY_TYPE_HAMMER = 23,
TOTEM_CATEGORY_TYPE_SPANNER = 24
};
// SummonProperties.dbc, col 1
enum SummonPropGroup
{
SUMMON_PROP_GROUP_UNKNOWN1 = 0, // 1160 spells in 3.0.3
SUMMON_PROP_GROUP_UNKNOWN2 = 1, // 861 spells in 3.0.3
SUMMON_PROP_GROUP_PETS = 2, // 52 spells in 3.0.3, pets mostly
SUMMON_PROP_GROUP_CONTROLLABLE = 3, // 13 spells in 3.0.3, mostly controllable
SUMMON_PROP_GROUP_UNKNOWN3 = 4 // 86 spells in 3.0.3, taxi/mounts
};
// SummonProperties.dbc, col 5
enum SummonPropFlags
{
SUMMON_PROP_FLAG_NONE = 0x00000000, // 1342 spells in 3.0.3
SUMMON_PROP_FLAG_UNK1 = 0x00000001, // 75 spells in 3.0.3, something unfriendly
SUMMON_PROP_FLAG_UNK2 = 0x00000002, // 616 spells in 3.0.3, something friendly
SUMMON_PROP_FLAG_UNK3 = 0x00000004, // 22 spells in 3.0.3, no idea...
SUMMON_PROP_FLAG_UNK4 = 0x00000008, // 49 spells in 3.0.3, some mounts
SUMMON_PROP_FLAG_UNK5 = 0x00000010, // 25 spells in 3.0.3, quest related?
SUMMON_PROP_FLAG_UNK6 = 0x00000020, // 0 spells in 3.3.5, unused
SUMMON_PROP_FLAG_UNK7 = 0x00000040, // 12 spells in 3.0.3, no idea
SUMMON_PROP_FLAG_UNK8 = 0x00000080, // 4 spells in 3.0.3, no idea
SUMMON_PROP_FLAG_UNK9 = 0x00000100, // 51 spells in 3.0.3, no idea, many quest related
SUMMON_PROP_FLAG_UNK10 = 0x00000200, // 51 spells in 3.0.3, something defensive
SUMMON_PROP_FLAG_UNK11 = 0x00000400, // 3 spells, requires something near?
SUMMON_PROP_FLAG_UNK12 = 0x00000800, // 30 spells in 3.0.3, no idea
SUMMON_PROP_FLAG_UNK13 = 0x00001000, // Lightwell, Jeeves, Gnomish Alarm-o-bot, Build vehicles(wintergrasp)
SUMMON_PROP_FLAG_UNK14 = 0x00002000, // Guides, player follows
SUMMON_PROP_FLAG_UNK15 = 0x00004000, // Force of Nature, Shadowfiend, Feral Spirit, Summon Water Elemental
SUMMON_PROP_FLAG_UNK16 = 0x00008000, // Light/Dark Bullet, Soul/Fiery Consumption, Twisted Visage, Twilight Whelp. Phase related?
};
enum VehicleSeatFlags
{
VEHICLE_SEAT_FLAG_HAS_LOWER_ANIM_FOR_ENTER = 0x00000001,
VEHICLE_SEAT_FLAG_HAS_LOWER_ANIM_FOR_RIDE = 0x00000002,
VEHICLE_SEAT_FLAG_UNK3 = 0x00000004,
VEHICLE_SEAT_FLAG_SHOULD_USE_VEH_SEAT_EXIT_ANIM_ON_VOLUNTARY_EXIT = 0x00000008,
VEHICLE_SEAT_FLAG_UNK5 = 0x00000010,
VEHICLE_SEAT_FLAG_UNK6 = 0x00000020,
VEHICLE_SEAT_FLAG_UNK7 = 0x00000040,
VEHICLE_SEAT_FLAG_UNK8 = 0x00000080,
VEHICLE_SEAT_FLAG_UNK9 = 0x00000100,
VEHICLE_SEAT_FLAG_HIDE_PASSENGER = 0x00000200, // Passenger is hidden
VEHICLE_SEAT_FLAG_ALLOW_TURNING = 0x00000400, // needed for CGCamera__SyncFreeLookFacing
VEHICLE_SEAT_FLAG_CAN_CONTROL = 0x00000800, // Lua_UnitInVehicleControlSeat
VEHICLE_SEAT_FLAG_CAN_CAST_MOUNT_SPELL = 0x00001000, // Can cast spells with SPELL_AURA_MOUNTED from seat (possibly 4.x only, 0 seats on 3.3.5a)
VEHICLE_SEAT_FLAG_UNCONTROLLED = 0x00002000, // can override !& VEHICLE_SEAT_FLAG_CAN_ENTER_OR_EXIT
VEHICLE_SEAT_FLAG_CAN_ATTACK = 0x00004000, // Can attack, cast spells and use items from vehicle
VEHICLE_SEAT_FLAG_SHOULD_USE_VEH_SEAT_EXIT_ANIM_ON_FORCED_EXIT = 0x00008000,
VEHICLE_SEAT_FLAG_UNK17 = 0x00010000,
VEHICLE_SEAT_FLAG_UNK18 = 0x00020000,
VEHICLE_SEAT_FLAG_HAS_VEH_EXIT_ANIM_VOLUNTARY_EXIT = 0x00040000,
VEHICLE_SEAT_FLAG_HAS_VEH_EXIT_ANIM_FORCED_EXIT = 0x00080000,
VEHICLE_SEAT_FLAG_PASSENGER_NOT_SELECTABLE = 0x00100000,
VEHICLE_SEAT_FLAG_UNK22 = 0x00200000,
VEHICLE_SEAT_FLAG_REC_HAS_VEHICLE_ENTER_ANIM = 0x00400000,
VEHICLE_SEAT_FLAG_IS_USING_VEHICLE_CONTROLS = 0x00800000, // Lua_IsUsingVehicleControls
VEHICLE_SEAT_FLAG_ENABLE_VEHICLE_ZOOM = 0x01000000,
VEHICLE_SEAT_FLAG_CAN_ENTER_OR_EXIT = 0x02000000, // Lua_CanExitVehicle - can enter and exit at free will
VEHICLE_SEAT_FLAG_CAN_SWITCH = 0x04000000, // Lua_CanSwitchVehicleSeats
VEHICLE_SEAT_FLAG_HAS_START_WARITING_FOR_VEH_TRANSITION_ANIM_ENTER = 0x08000000,
VEHICLE_SEAT_FLAG_HAS_START_WARITING_FOR_VEH_TRANSITION_ANIM_EXIT = 0x10000000,
VEHICLE_SEAT_FLAG_CAN_CAST = 0x20000000, // Lua_UnitHasVehicleUI
VEHICLE_SEAT_FLAG_UNK2 = 0x40000000, // checked in conjunction with 0x800 in CastSpell2
VEHICLE_SEAT_FLAG_ALLOWS_INTERACTION = 0x80000000
};
enum VehicleSeatFlagsB
{
VEHICLE_SEAT_FLAG_B_NONE = 0x00000000,
VEHICLE_SEAT_FLAG_B_USABLE_FORCED = 0x00000002,
VEHICLE_SEAT_FLAG_B_TARGETS_IN_RAIDUI = 0x00000008, // Lua_UnitTargetsVehicleInRaidUI
VEHICLE_SEAT_FLAG_B_EJECTABLE = 0x00000020, // ejectable
VEHICLE_SEAT_FLAG_B_USABLE_FORCED_2 = 0x00000040,
VEHICLE_SEAT_FLAG_B_USABLE_FORCED_3 = 0x00000100,
VEHICLE_SEAT_FLAG_B_KEEP_PET = 0x00020000,
VEHICLE_SEAT_FLAG_B_USABLE_FORCED_4 = 0x02000000,
VEHICLE_SEAT_FLAG_B_CAN_SWITCH = 0x04000000,
VEHICLE_SEAT_FLAG_B_VEHICLE_PLAYERFRAME_UI = 0x80000000, // Lua_UnitHasVehiclePlayerFrameUI - actually checked for flagsb &~ 0x80000000
};
#endif

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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
* Copyright (C) 2008-2020 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef DBCStorageIterator_h__
#define DBCStorageIterator_h__
#include "Define.h"
#include <iterator>
template <class T>
class DBCStorageIterator : public std::iterator<std::forward_iterator_tag, T>
{
public:
DBCStorageIterator() : _index(nullptr), _pos(0), _end(0) { }
DBCStorageIterator(T** index, uint32 size, uint32 pos = 0) : _index(index), _pos(pos), _end(size)
{
if (_pos < _end)
{
while (_pos < _end && !_index[_pos])
++_pos;
}
}
T const* operator->() { return _index[_pos]; }
T const* operator*() { return _index[_pos]; }
bool operator==(DBCStorageIterator const& right) const { /*ASSERT(_index == right._index, "Iterator belongs to a different container")*/ return _pos == right._pos; }
bool operator!=(DBCStorageIterator const& right) const { return !(*this == right); }
DBCStorageIterator& operator++()
{
if (_pos < _end)
{
do
++_pos;
while (_pos < _end && !_index[_pos]);
}
return *this;
}
DBCStorageIterator operator++(int)
{
DBCStorageIterator tmp = *this;
++*this;
return tmp;
}
private:
T** _index;
uint32 _pos;
uint32 _end;
};
#endif // DBCStorageIterator_h__

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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
* Copyright (C) 2008-2020 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include "DBCStore.h"
#include "DBCDatabaseLoader.h"
DBCStorageBase::DBCStorageBase(char const* fmt) : _fieldCount(0), _fileFormat(fmt), _dataTable(nullptr), _indexTableSize(0)
{
}
DBCStorageBase::~DBCStorageBase()
{
delete[] _dataTable;
for (char* strings : _stringPool)
delete[] strings;
}
bool DBCStorageBase::Load(char const* path, char**& indexTable)
{
indexTable = nullptr;
DBCFileLoader dbc;
// Check if load was sucessful, only then continue
if (!dbc.Load(path, _fileFormat))
return false;
_fieldCount = dbc.GetCols();
// load raw non-string data
_dataTable = dbc.AutoProduceData(_fileFormat, _indexTableSize, indexTable);
// load strings from dbc data
if (char* stringBlock = dbc.AutoProduceStrings(_fileFormat, _dataTable))
_stringPool.push_back(stringBlock);
// error in dbc file at loading if NULL
return indexTable != nullptr;
}
bool DBCStorageBase::LoadStringsFrom(char const* path, char** indexTable)
{
// DBC must be already loaded using Load
if (!indexTable)
return false;
DBCFileLoader dbc;
// Check if load was successful, only then continue
if (!dbc.Load(path, _fileFormat))
return false;
// load strings from another locale dbc data
if (char* stringBlock = dbc.AutoProduceStrings(_fileFormat, _dataTable))
_stringPool.push_back(stringBlock);
return true;
}
void DBCStorageBase::LoadFromDB(char const* table, char const* format, char**& indexTable)
{
_stringPool.push_back(DBCDatabaseLoader(table, format, _stringPool).Load(_indexTableSize, indexTable));
}

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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
* Copyright (C) 2008-2020 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef DBCSTORE_H
#define DBCSTORE_H
#include "Common.h"
#include "DBCStorageIterator.h"
#include "Errors.h"
#include <vector>
/// Interface class for common access
class DBCStorageBase
{
public:
DBCStorageBase(char const* fmt);
virtual ~DBCStorageBase();
char const* GetFormat() const { return _fileFormat; }
uint32 GetFieldCount() const { return _fieldCount; }
virtual bool Load(char const* path) = 0;
virtual bool LoadStringsFrom(char const* path) = 0;
virtual void LoadFromDB(char const* table, char const* format) = 0;
protected:
bool Load(char const* path, char**& indexTable);
bool LoadStringsFrom(char const* path, char** indexTable);
void LoadFromDB(char const* table, char const* format, char**& indexTable);
uint32 _fieldCount;
char const* _fileFormat;
char* _dataTable;
std::vector<char*> _stringPool;
uint32 _indexTableSize;
};
template <class T>
class DBCStorage : public DBCStorageBase
{
public:
typedef DBCStorageIterator<T> iterator;
explicit DBCStorage(char const* fmt) : DBCStorageBase(fmt)
{
_indexTable.AsT = nullptr;
}
~DBCStorage()
{
delete[] reinterpret_cast<char*>(_indexTable.AsT);
}
T const* LookupEntry(uint32 id) const { return (id >= _indexTableSize) ? nullptr : _indexTable.AsT[id]; }
T const* AssertEntry(uint32 id) const { return ASSERT_NOTNULL(LookupEntry(id)); }
#ifdef ELUNA
void SetEntry(uint32 id, T* t)
{
if (id >= _indexTableSize)
{
// Resize
typedef char* ptr;
size_t newSize = id + 1;
ptr* newArr = new ptr[newSize];
memset(newArr, 0, newSize * sizeof(ptr));
memcpy(newArr, _indexTable.AsChar, _indexTableSize * sizeof(ptr));
delete[] reinterpret_cast<char*>(_indexTable.AsT);
_indexTable.AsChar = newArr;
_indexTableSize = newSize;
}
delete _indexTable.AsT[id];
_indexTable.AsT[id] = t;
}
#endif
uint32 GetNumRows() const { return _indexTableSize; }
bool Load(char const* path) override
{
return DBCStorageBase::Load(path, _indexTable.AsChar);
}
bool LoadStringsFrom(char const* path) override
{
return DBCStorageBase::LoadStringsFrom(path, _indexTable.AsChar);
}
void LoadFromDB(char const* table, char const* format) override
{
DBCStorageBase::LoadFromDB(table, format, _indexTable.AsChar);
}
iterator begin() { return iterator(_indexTable.AsT, _indexTableSize); }
iterator end() { return iterator(_indexTable.AsT, _indexTableSize, _indexTableSize); }
private:
union
{
T** AsT;
char** AsChar;
}
_indexTable;
DBCStorage(DBCStorage const& right) = delete;
DBCStorage& operator=(DBCStorage const& right) = delete;
};
#endif

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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
* Copyright (C) 2008-2020 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef ACORE_DBCSFRM_H
#define ACORE_DBCSFRM_H
char constexpr Achievementfmt[] = "niixssssssssssssssssxxxxxxxxxxxxxxxxxxiixixxxxxxxxxxxxxxxxxxii";
char constexpr AchievementCategoryfmt[] = "nixxxxxxxxxxxxxxxxxx";
char constexpr AchievementCriteriafmt[] = "niiiiiiiixxxxxxxxxxxxxxxxxiiiix";
char constexpr AreaTableEntryfmt[] = "niiiixxxxxissssssssssssssssxiiiiixxx";
char constexpr AreaGroupEntryfmt[] = "niiiiiii";
char constexpr AreaPOIEntryfmt[] = "niiiiiiiiiiifffixixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxix";
char constexpr AuctionHouseEntryfmt[] = "niiixxxxxxxxxxxxxxxxx";
char constexpr BankBagSlotPricesEntryfmt[] = "ni";
char constexpr BarberShopStyleEntryfmt[] = "nixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiii";
char constexpr BattlemasterListEntryfmt[] = "niiiiiiiiixssssssssssssssssxiixx";
char constexpr CharStartOutfitEntryfmt[] = "dbbbXiiiiiiiiiiiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
char constexpr CharTitlesEntryfmt[] = "nxssssssssssssssssxssssssssssssssssxi";
char constexpr ChatChannelsEntryfmt[] = "nixssssssssssssssssxxxxxxxxxxxxxxxxxx"; // ChatChannelsEntryfmt, index not used (more compact store)
char constexpr ChrClassesEntryfmt[] = "nxixssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixii";
char constexpr ChrRacesEntryfmt[] = "nxixiixixxxxixssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxi";
char constexpr CinematicSequencesEntryfmt[] = "nxxxxxxxxx";
char constexpr CreatureDisplayInfofmt[] = "nixxfxxxxxxxxxxx";
char constexpr CreatureFamilyfmt[] = "nfifiiiiixssssssssssssssssxx";
char constexpr CreatureModelDatafmt[] = "nxxxfxxxxxxxxxxffxxxxxxxxxxx";
char constexpr CreatureSpellDatafmt[] = "niiiixxxx";
char constexpr CreatureTypefmt[] = "nxxxxxxxxxxxxxxxxxx";
char constexpr CurrencyTypesfmt[] = "xnxi";
char constexpr DestructibleModelDatafmt[] = "nxxixxxixxxixxxixxx";
char constexpr DungeonEncounterfmt[] = "niixissssssssssssssssxx";
char constexpr DurabilityCostsfmt[] = "niiiiiiiiiiiiiiiiiiiiiiiiiiiii";
char constexpr DurabilityQualityfmt[] = "nf";
char constexpr EmotesEntryfmt[] = "nxxiiix";
char constexpr EmotesTextEntryfmt[] = "nxixxxxxxxxxxxxxxxx";
char constexpr FactionEntryfmt[] = "niiiiiiiiiiiiiiiiiiffixssssssssssssssssxxxxxxxxxxxxxxxxxx";
char constexpr FactionTemplateEntryfmt[] = "niiiiiiiiiiiii";
char constexpr GameObjectDisplayInfofmt[] = "nsxxxxxxxxxxffffffx";
char constexpr GemPropertiesEntryfmt[] = "nixxi";
char constexpr GlyphPropertiesfmt[] = "niii";
char constexpr GlyphSlotfmt[] = "nii";
char constexpr GtBarberShopCostBasefmt[] = "df";
char constexpr GtCombatRatingsfmt[] = "df";
char constexpr GtChanceToMeleeCritBasefmt[] = "df";
char constexpr GtChanceToMeleeCritfmt[] = "df";
char constexpr GtChanceToSpellCritBasefmt[] = "df";
char constexpr GtChanceToSpellCritfmt[] = "df";
char constexpr GtNPCManaCostScalerfmt[] = "df";
char constexpr GtOCTClassCombatRatingScalarfmt[] = "df";
char constexpr GtOCTRegenHPfmt[] = "df";
//char constexpr GtOCTRegenMPfmt[] = "f";
char constexpr GtRegenHPPerSptfmt[] = "df";
char constexpr GtRegenMPPerSptfmt[] = "df";
char constexpr Holidaysfmt[] = "niiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiixxsiix";
char constexpr ItemBagFamilyfmt[] = "nxxxxxxxxxxxxxxxxx";
char constexpr ItemDisplayTemplateEntryfmt[] = "nxxxxsxxxxxxxxxxxxxxxxxxx";
//char constexpr ItemCondExtCostsEntryfmt[] = "xiii";
char constexpr ItemExtendedCostEntryfmt[] = "niiiiiiiiiiiiiix";
char constexpr ItemLimitCategoryEntryfmt[] = "nxxxxxxxxxxxxxxxxxii";
char constexpr ItemRandomPropertiesfmt[] = "nxiiiiissssssssssssssssx";
char constexpr ItemRandomSuffixfmt[] = "nssssssssssssssssxxiiiiiiiiii";
char constexpr ItemSetEntryfmt[] = "dssssssssssssssssxiiiiiiiiiixxxxxxxiiiiiiiiiiiiiiiiii";
char constexpr LFGDungeonEntryfmt[] = "nssssssssssssssssxiiiiiiiiixxixixxxxxxxxxxxxxxxxx";
char constexpr LightEntryfmt[] = "nifffxxxxxxxxxx";
char constexpr LiquidTypefmt[] = "nxxixixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
char constexpr LockEntryfmt[] = "niiiiiiiiiiiiiiiiiiiiiiiixxxxxxxx";
char constexpr MailTemplateEntryfmt[] = "nxxxxxxxxxxxxxxxxxssssssssssssssssx";
char constexpr MapEntryfmt[] = "nxiixssssssssssssssssxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixiffxiii";
char constexpr MapDifficultyEntryfmt[] = "diisxxxxxxxxxxxxxxxxiix";
char constexpr MovieEntryfmt[] = "nxx";
char constexpr OverrideSpellDatafmt[] = "niiiiiiiiiix";
char constexpr PowerDisplayfmt[] = "nixxxx";
char constexpr QuestSortEntryfmt[] = "nxxxxxxxxxxxxxxxxx";
char constexpr QuestXPfmt[] = "niiiiiiiiii";
char constexpr QuestFactionRewardfmt[] = "niiiiiiiiii";
char constexpr PvPDifficultyfmt[] = "diiiii";
char constexpr RandomPropertiesPointsfmt[] = "niiiiiiiiiiiiiii";
char constexpr ScalingStatDistributionfmt[] = "niiiiiiiiiiiiiiiiiiiii";
char constexpr ScalingStatValuesfmt[] = "iniiiiiiiiiiiiiiiiiiiiii";
char constexpr SkillLinefmt[] = "nixssssssssssssssssxxxxxxxxxxxxxxxxxxixxxxxxxxxxxxxxxxxi";
char constexpr SkillLineAbilityfmt[] = "niiiixxiiiiixx";
char constexpr SoundEntriesfmt[] = "nxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
char constexpr SpellCastTimefmt[] = "nixx";
char constexpr SpellCategoryfmt[] = "ni";
char constexpr SpellDifficultyfmt[] = "niiii";
char constexpr SpellDurationfmt[] = "niii";
char constexpr SpellEntryfmt[] = "niiiiiiiiiiiixixiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffiiiiiiiiiiiiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiiixfffxxxiiiiixxfffxx";
char constexpr SpellFocusObjectfmt[] = "nxxxxxxxxxxxxxxxxx";
char constexpr SpellItemEnchantmentfmt[] = "niiiiiiixxxiiissssssssssssssssxiiiiiii";
char constexpr SpellItemEnchantmentConditionfmt[] = "nbbbbbxxxxxbbbbbbbbbbiiiiiXXXXX";
char constexpr SpellRadiusfmt[] = "nfff";
char constexpr SpellRangefmt[] = "nffffixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
char constexpr SpellRuneCostfmt[] = "niiii";
char constexpr SpellShapeshiftfmt[] = "nxxxxxxxxxxxxxxxxxxiixiiixxiiiiiiii";
char constexpr StableSlotPricesfmt[] = "ni";
char constexpr SummonPropertiesfmt[] = "niiiii";
char constexpr TalentEntryfmt[] = "niiiiiiiixxxxixxixxixxx";
char constexpr TalentTabEntryfmt[] = "nxxxxxxxxxxxxxxxxxxxiiix";
char constexpr TaxiNodesEntryfmt[] = "nifffssssssssssssssssxii";
char constexpr TaxiPathEntryfmt[] = "niii";
char constexpr TaxiPathNodeEntryfmt[] = "diiifffiiii";
char constexpr TeamContributionPointsfmt[] = "df";
char constexpr TotemCategoryEntryfmt[] = "nxxxxxxxxxxxxxxxxxii";
char constexpr TransportAnimationfmt[] = "diifffx";
char constexpr TransportRotationfmt[] = "diiffff";
char constexpr VehicleEntryfmt[] = "niffffiiiiiiiifffffffffffffffssssfifiixx";
char constexpr VehicleSeatEntryfmt[] = "niiffffffffffiiiiiifffffffiiifffiiiiiiiffiiiiixxxxxxxxxxxx";
char constexpr WMOAreaTableEntryfmt[] = "niiixxxxxiixxxxxxxxxxxxxxxxx";
char constexpr WorldMapAreaEntryfmt[] = "xinxffffixx";
char constexpr WorldMapOverlayEntryfmt[] = "nxiiiixxxxxxxxxxx";
#endif