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feat(Core/DBC): rework load DBC (#3002)
* Move DBC load system from TC * Add db tables for all dbc * Support override data from db * Support override spells from db (#2994)
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@@ -1,6 +1,7 @@
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#include "GameGraveyard.h"
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#include "MapManager.h"
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#include "DBCStores.h"
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#include "DatabaseEnv.h"
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#include "Log.h"
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Graveyard* Graveyard::instance()
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