DB/SAI: fix tortured skeletons in Shadow Labyrinth (#1088)

Fix tortured skeletons in Shadow Labyrinth.
Set MovementType to 0 for affected skeletons.
This commit is contained in:
Stoabrogga
2018-11-24 18:42:49 +01:00
committed by Barbz
parent f2f3872c25
commit 8018e759a1

View File

@@ -0,0 +1,9 @@
INSERT INTO version_db_world (`sql_rev`) VALUES ('1542839405121938872');
SET @ENTRY := 18797;
UPDATE `creature_template` SET `AIName`="SmartAI" WHERE `entry`=@ENTRY;
DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0;
INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
(@ENTRY,0,0,0,4,0,100,0,0,0,0,0,91,7,0,0,0,0,0,1,0,0,0,0,0,0,0,"Tortured Skeleton - On Aggro - Remove Flag Standstate Dead");
UPDATE `creature` SET `spawndist`=0,`MovementType`=0 WHERE `guid` IN (67091,67096,67097,67098,67099,67133);